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[GB] Yok Panda Ver. 2 Switches + 280 Switches Giveaway!

2020.09.24 04:22 infinity_key [GB] Yok Panda Ver. 2 Switches + 280 Switches Giveaway!

Hi mech lovers,
We are giveaway 70 Ver.2 Yok Pandas of your choice for 4 mech lovers! Please comment from 1-1000 and your liking color, the giveaway winner will be notify after 24 hours
LINK TO PURCHASE
PRODUCT DETAIL: - Pom housing with PE stem - Linear 62g - Inner polished - PCB Mount 5pin
YOK Pandas Ver. 2 uses new improved housing and stem. The switches more smooth, stable, and less wobble than the last generation. This item does not come factory lube
Discord: discord.gg/kBuJHFB
Winner numbers 549, 794, 852, 498. Please contact us within 24hr. The GB time will be postponed with no delay. We will resume the GB with prototypes ready. Please follow our updates in discord. Thank you for your tredemous support and we hope wonderful days for everyone!
submitted by infinity_key to mechmarket [link] [comments]


2020.09.23 20:00 ssps bzexcluderules_mandatory.xml needs to be overhauled and cleaned up

bzexcluderules_mandatory.xml contains outdated, broken, incomplete, and often incorrect rules that do not do what's intended and only slow things down. This file needs to be thoroughly reviewed and updated by Backblaze. Good starting point would be to review and generalize output from find . -xattrname "com.apple.metadata:com_apple_backup_excludeItem" -exec ls -dp {} \;
Some examples:
``` [and many similar ones] ...
...
...
```
  • mail is now v7, so the whole set of rules referring to /v2/ have no effect, and users of a few generations of macOSes had the mail caches backed up and uploaded and Backblaze daemon wasting time parsing these rules.
  • "Envelope index" in not located under "saved application state"
  • "iPod photo cache" is not a thing since forever, but, say, "photos library.photolibrary/database" is huge and transient (mine is about 2GB) and must be excluded but isn't. 2GB upload that is completely avoidable. Same "/Pictures/Photos Library.photoslibrary/resources/cpl/cloudsync.noindex". 700MB of junk.
etc.
Basically it feels like that was put together haphazardly and nobody looked at that file in since a very long time. Backup solution that claims ease of use and then wastes the upstream for no reason is a bit counterproductive. My trial has ended and I paid for a year, and after using it for a bit longer now I start regretting this decision.
I can live with its non-deterministic nature where files sit undetected for up to two days, but when it finally detect changes and those files compete for bandwidth with the useless crap its trying to upload because nobody cared to maintain the exclusion list: ¯\_(ツ)_/¯
submitted by ssps to backblaze [link] [comments]


2020.09.23 10:53 gojiraredux MVP Newsletter September 2020

Dear FINAL FANTASY Record Keeper MVP,
Thank you very much for your continued loyalty to our game!
Within the 48 hours we will send you your monthly special gifts directly to your Item Chest. Make sure to check what you got! Please note that all gifts will be deleted from your account if you do not load the game within 30 days of receiving it.
In addition, we’d like to share with you the following exclusive information about upcoming events and updates:
■Fantasy Festival The Fantasy Festival will open in 5 phases. ・Phase 1 Syncs for Zidane, Edge, and Rosa debut! Plus Edge's Limit Break Overstrike, and Limit Break Glints for Zidane and Palom. Duration: 5:00 PM 9/26 PST (1:00 AM 9/27 UTC) - 4:59 PM 9/30 PST (12:59 AM 10/1 UTC)
・Phase 2 Syncs for Rydia and Vincent debut! Plus Rydia's Limit Break Overstrike, and Limit Break Glints for Locke and Minwu. Duration: 5:00 PM 9/28 PST (1:00 AM 9/29 UTC) - 4:59 PM 10/2 PST (12:59 AM 10/3 UTC)
・Phase 3 Syncs for Tidus, Terra, Ramza, and Alphinaud debut! Plus Bartz's Limit Break Overstrike, and Limit Break Glints for Tidus and Snow. Duration: 5:00 PM 9/30 PST (1:00 AM 10/1 UTC) - 4:59 PM 10/4 PST (12:59 AM 10/5 UTC)
・Phase 4 Syncs for Red XIII, Gladiolus, and Orran debut! Plus Noctis's Limit Break Overstrike, and Limit Break Glints for Krile and Kefka. Duration: 5:00 PM 10/2 PST (1:00 AM 10/3 UTC) - 4:59 PM 10/6 PST (12:59 AM 10/7 UTC)
・Phase 5 Syncs for Orlandeau, Tyro, and Sephiroth, Awakenings for Yuffie, Ignis, Orlandeau, and Kuja, plus Terra's Limit Break Overstrike return! Duration: 5:00 PM 10/4 PST (1:00 AM 10/5 UTC) - 4:59 PM 10/8 PST (12:59 AM 10/9 UTC)
Don't miss the festival!
■Autumn Festival Relic Draw The Autumn Festival Relic Draw opens at 5:00 PM 9/24 PST (1:00 AM 9/25 UTC). You can use this relic draw by using one Autumn Festival Relic Draw Ticket, which can be obtained from the Autumn Festival Login Bonus. This x10 draw guarantees one 6★ relic! You can get multiple tickets, so don't forget to grab them all!
■Autumn Festival Login Bonus Get items each day you log in during the duration, such as tickets to use in the Autumn Festival Relic Draw! The items you receive depend on the number of days you log in (up to 10 days). Note that the login period resets each day at 5:00 AM PST (1:00 PM UTC). Duration: 5:00 PM 9/24 PST (1:00 AM 9/25 UTC) - 4:59 PM 10/14 PST (12:59 AM 10/15 UTC)
Presents: Day 1 Login: Autumn Festival Relic Draw Ticket x1 Day 2 Login: Set of Giant Scarletite & Giant Adamantite x100 Day 3 Login: Autumn Festival Relic Draw Ticket x1 Day 4 Login: 10 Mythril Day 5 Login: Autumn Festival Relic Draw Ticket x1 Day 6 Login: Full set of Major Orbs x20 Day 7 Login: Autumn Festival Relic Draw Ticket x1 Day 8 Login: Major Arcana x10 Day 9 Login: Autumn Festival Relic Draw Ticket x1 Day 10 Login: Full set of 6★ Motes x20 (6★ Spirit, Dexterity, and Vitality Motes)
Don't forget to log in every day!
■Autumn Festival 2020 At 5:00 PM 9/24 PST (1:00 AM 9/25 UTC), Autumn Festival 2020 will commence. In this festival, you can get 30 Mythril and other fantastic rewards from the Gift Dungeons, take on the Feast Dungeons by using Feast Tickets, and enjoy the other festivities listed below.
・Battle Square The Battle Square is a dungeon where you fight a series of powerful foes! When you defeat an enemy, slot reels appear and apply a range of effects to enemies or allies depending on the symbols you stop on. Collect BP by defeating enemies to exchange for incredible rewards such as 5★ accessories, anima lenses, Artifact Stones, and more.
・The Triad Descends The three gods of the Warring Triad brought magic to the world. The Warring Triad (Transcendent) are incredibly strong, so prepare for a tough fight! Complete the dungeon to get the "Battle to the Death - FFRK Ver. Arrangement from FF VI" music track, the Triad Badge (VI) 6★ accessory, anima lenses, and more as first-time rewards!
■FF XIV event Vanquish the Primals begins at 5:00 PM 10/8 PST (1:00 AM 10/9 UTC).
This event features the debut of Y'shtola's Limit Break Overstrike, Sync, and Awakening! Y'shtola will also be updated so that she can use black magic and witch abilities!
Also, the new hero Alisaie arrives with her Sync and Awakening! Also appearing are Haurchefant's Awakening and Minfilia's Chain Soul Break.
Plus, the Dreams - Gaius and Dreambreaker - Lahabrea dungeons will open too! FF XIV heroes pack extra punch in all events.
We hope you enjoy it!
■Wardrobe Record Relic Draw The Wardrobe Record Relic Draw will open at 5:00 PM 10/16 PST (1:00 AM 10/17 UTC). This Gems-only draw can be used one time only. After using the x11 rare relic draw, you'll receive a wardrobe record for Selphie as a bonus.
Don't miss it!
■Mote Dungeons: The Secret Hunt In the Secret Hunt Mote Dungeons you can get Job Motes, as well as 5★ Shifting Motes that can be exchanged for Job Motes at Kite's Treasure Trove! Get Job Motes and unlock heroes' Record Spheres! Note that 5★ Onion Knight Motes and 5★ Eiko Motes will not drop.
To commemorate the addition of the Secret Hunt, thirty 5★ Shifting Motes will be sent to all players!
Join the hunt! * Please note that changes may be made without notice. ---
We sincerely hope that you will continue to enjoy playing FINAL FANTASY Record Keeper.
The MVP Team
--------------------------- FF Record Keeper Support [[email protected]](mailto:[email protected])
submitted by gojiraredux to FFRecordKeeper [link] [comments]


2020.09.23 02:59 rozy18 NCT 2020: Resonance Pt. 1 Pre-Order Guide

NCT will be coming back as NCT 2020 with the album Resonance Pt. 1 on 1012 (KST), the physical album will be released from 1015-16 (depends on region and website)
Album Details
Polaroid Event
If you purchase from certain retailers you might get a chance to win member polaroids. The members are split into groups of 4-5 and are only available to win by buying from the retailer their group is assigned to. Link to Official Lysn Update
Retailers + Group
SMTOWN&STORE
Yes24
Synnara
Aladin
Interpark
HotTracks
Where to Buy
*All prices listed will be in USD and will be without shipping costs and (in some cases) tax ~ will indicate an estimated price due to conversions
Please refer to this kpop post that gives a description of most of these sites, here.
International/Korea
SM Global Shop - U.S. Version
SMTOWN&STORE - Korean Version (Ships to a few locations, check here for more info) ; Polaroid event group: Taeil, Jungwoo, Lucas, Sungchan
Ktown4u - Korean Version
YesAsia - Korean Version
Yes24 - Korean Version ; Polaroid event group: Taeyong, Renjun, Johnny, YangYang
Synnara - Korean Version ; Polaroid event group: Yuta, Ten, Haechan, Jaemin
WithDrama - Korean Version
Aladin - Korean Version ; Polaroid event group: Doyoung, Jeno, Kun, Shotaro
Interpark - Korean Version ; Polaroid event group: Mark, Jisung, Xiaojun, Chenle
HotTracks - Korean Version ; Polaroid event group: Jaehyun, Winwin, Hendery
Sound Wave - Korean Version
Cokodive - Korean Version
Kpopmart - Korean Version
Kpoptown - Korean Version
United States
Choice Music LA - Korean Version
Music Plaza - Unknown Version
Saranghello - Korean Version
SubK Shop - Korean Version
Target - U.S Version
Other Options
Use these sites at your own discretion, NCT does not endorse any sellers on any of these platforms.
Please note that all of the listed sites - other than the ones listed under other - reflect on Hanteo and/or Gaon Charts. Happy buying NCity 💚 💚 💚!
submitted by rozy18 to NCT [link] [comments]


2020.09.23 00:37 Westero This Week in Fire Emblem: Heroes (September 22 - 28 2020)

The source for all this information is the most recent calendar and the most recent content update.
 
All items begin at the daily reset unless otherwise noted.
 

Tuesday September 22

 
 
 

Wednesday September 23

 
 

Thursday September 24

 
 

Friday September 25

 
 

Saturday September 26

 
 

Sunday September 27

 

Monday September 28

 
 
 

This week's F2P orbs courtesy of Banpei-kun

Tue Sep 22: 6 orbs
Wed Sep 23: 4 orbs
Thu Sep 24: 3 orbs
Fri Sep 25: 9 orbs
Sat Sep 26: 3 orbs
Sun Sep 27: 8 orbs
Mon Sep 28: 9 orbs
Weekly total: 42 orbs
 

Sneak preview for next week

 

Useful Links:

 
-Westero
submitted by Westero to FireEmblemHeroes [link] [comments]


2020.09.20 23:42 hpennspenn [US to US] [Sell/Swap] [Perfume] Full Size and samples Alkema, Andromeda's Curse, Arcana, Astrid, BPAL, Death and Floral, Little and Grim, Hexennacht, NAVA, Nui Cobalts, Sucreabielle, Wild Spectrum and MORE

Alkemia
BPAL
Death and Floral -Red String of Fate $8
Little and Grim-The Sad Hour $7
Nocturne Alchemy
Sucreabeille
Spectrum Cosmetics- $6 each 4 ml EDP
Stereoplasm- Humbug $10

Shipping is $4 USPS with tracking, shipped within 48 hours. Payment must be made via pp G&S. Please include your purchase items in the notes. I do my best to price fairly, but if the price I have isn't fair, or doesn't fit your budget, shoot me a DM, let's work to make us both happy! I will hold items, need to wait till payday, I completely understand! Two pages in spreadsheet, one for larger sizes, and the other for samples. No minimum purchase amount. If you want one singular sample, then I am more than happy to oblige! I am not including freebies at this time, I'm so sorry. This mama has been a little reckless with her spending and it's time to pay the piper.... pp credit LOL
All items are cross posted! Thank you for looking and happy hunting!
P.S. Pictures will be sent of all items of purchase PRIOR to payment. This is to protect both of us, just like paying through G&S. Let's keep everyone happy and coming back for more! On to the goods! I do my best to update my spreadsheet immediately, may that be a sale, or an addition of new scents. So don't be afraid to come back and take a look in a few days, you might just find something new waiting for you!
https://docs.google.com/spreadsheets/d/17ZNcqg6ap1Io9ew04itB6kzab-FK0FIv4NbmKfkFTgM/edit?usp=sharing
submitted by hpennspenn to IndieExchange [link] [comments]


2020.09.20 22:49 reditchannel Weekly Review Thread - September 21 What have you been, and what are your thoughts?

Weekly Review Thread - September 21 What have you been, and what are your thoughts?

Monday, September 14th, 2020

Dr. Mario World

  • The current summit is nearly over! Last Chance Event Now On! Clear all intermediate summits for an extra gift: staff ticket!

Tuesday, September 15th, 2020

Mario Kart Tour

  • You can collect 300 coins bonus in the Coin Aplenty Event, special!

Wednesday, September 16th, 2020

Mario Kart Tour

  • Part 2 begins now!
  • Baby Mario Cup is the next weekly ranked cup!
  • Tour Challenge 2 opened & Super Mario Kart Pipe 2 opened with 2 free pipes.
  • Donkey Kong Jr. is on the spotlight!
  • Get these packs:
    • Pink Gold Paper Glider Pack - 45 rubies (30+15 bonus), Pink Gold Paper Glider, and 1 glider point-boost ticket for $19.99
    • Rose Queen Pack - 90 rubies (60+30 bonus), Rose Queen & Pink Gold Peach for $39.99
  • In Ver. 2.4.0, in the News List, the during time for the tour is displayed in Coordinated Universal Time (UTC). Temporarily, the dates displayed on the list have been removed. The during for the currently open tour and pipes is displayed below.
    • Super Mario Kart Pipe 2
      • 09/16/2020 (Wed) 02:00 a.m. (EDT) to 09/23/2020 (Wed) 01:59 a.m.
  • This issue has been addressed. Please see below for details.
    • Summer Festival Tour
      • Players who were in process to complete the expert challenge "Earn a score of 18,000 or higher on 5 courses" in the Summer Festival Tour have been sent the badge that would have been received upon clearing the challenge. You can collect this from your Gift Box.
    • Addressing this in the future
      • At the end of the Super Mario Kart Tour, players who are in progress to complete the expert challenge "Earn a score of 18,000 or higher on 5 courses" will be sent the badge that would be received upon clearing the challenge at a later date. From the tour beginning 09/23/2020 (Wed) 02:00 a.m. (EDT) and onward, challenges that present issues such as these will be replaced with the challenge "Land 5 hits with Spiny Shells."

Dr. Mario World

  • Daily Login Bonus Comeback!
  • There is a sale on items. You can purchase items by tapping them before starting stage mode. Features:
    • Capsule Boost - 10 diamonds8 diamonds
    • Time Boost - 10 diamonds8 diamonds
    • Skill Filler (Stage Start) - 10 diamonds8 diamonds
    • Rainbow Start - 5 diamonds4 diamonds
    • Score Boost - 500 coins400 coins
    • Random Box - 200 coins160 coins

Nintendo Switch Online

  • More classic games are headed to NES & SNES – Nintendo Switch Online on September 23rd, 2020!
    • Super NES – Nintendo Switch Online
      • Donkey Kong Country 2: Diddy's Kong Quest
      • Mario’s Super Picross
      • The Peace Keepers
    • NES – Nintendo Switch Online
      • S.C.A.T.: Special Cybernetic Attack Team

Thursday, September 17th, 2020

Dr. Mario World

  • Skill Summit Update: Dr. Baby Mario, Br. Baby Luigi, Dr. Waluigi & Dr. Goomba Tower
  • Versus Mode This Week's Specialists: Dr. Daisy, Dr. Baby Daisy, Dr. Fire Rosalina, Dr. Blooper and Dr. Dry Bowser
  • Eliminate the viruses only for stage and Skill Summit to get a reward.
  • Get these following packs:
    • Dr. Waluigi Pack - Dr. Waluigi and 210 diamonds (200+10 bonus) for $19.99
    • Dr. Baby Luigi Referral - Dr. Baby Luigi for 100 diamonds
  • Season 4 starts in 7 days.
    • Reward: Tier 10 for 4100+ and 100 doc tokens
  • There is a sale on hearts. We will reduces 10 diamonds to 5 diamonds for heart, and 30 diamonds to 15 diamonds for heart (60 minutes of infinite play).
  • We will reduces 7 keys to 5 keys to open the battle box in Versus Mode.
  • Use 15 diamonds for adding 1 rainbow capsule and 7 capsules and resume playing in stage mode.
  • The doctor's skill will be adjusted for Dr. Yoshi so that viruses are selected more frequently when the skill is triggered!
  • We will have an overall review of the difficulty and adjusted the stage balance accordingly.
  • A heart (30 minutes of infinite play will be added as a reward for clearing an area in stage mode.
  • After changing your nickname, you will have to wait a set amount of time before being able to change it again.
  • There is also plans to adjust screen designs and functions.
  • The following issues have been identified. We are either investigating the cause or are in the process of resolving them. We plan to fix them in an upcoming update, and we appreciate your patience.
  • Confirmed Issues:
    • For items in the shop, performing the following actions on devices running iOS 14 will cause the application to shut down:
      • Disconnecting during the purchase process
      • Canceling a purchase
    • When you attend a skill summit, the image of the mentor doctor might not be displayed correctly.
    • During the middle of a versus mode match, players will suddenly lose.
    • Players eliminate all of the viruses in versus mode, but the new viruses do not appear.
  • The following issues has been resolved.
  • Resolved Issues:
    • The number of hearts may not be displayed correctly.
    • If the skill is used at the same time as the stage scrolls while playing as Dr. Mario or Dr. Fire Mario, the position where the skill take effect may be shifted.
    • The pointer mark that only displays on Weekly Specialists the first time may not disappear.
    • In versus mode, the opponent's stage displays may differ from their actual stage.

Friday, September 18th, 2020

Mario Kart Tour

  • It is the first anniversary of that, so the next tour will be the Los Angeles Tour.

Nintendo Switch Games

  • New games are released on Nintendo Switch. Features:
    • Monster Hunter Rose - March 26, 2021
    • Monster Hunter Stories 2: Wings of Ruin - Summer 2021
    • Fitness Boxing 2: Rhythm & Exercise
    • Disgaea 6: Defiance of Destiny - Summer 2021
    • Disgaea 5: Alliance of Vengeance - September 23 at 1pm EDT to September 28 at 2:59am EDT
    • Empire of Sin - Coming Soon
    • Sniper Elite 4 - Holiday 2020
    • The Long Dark
    • PGA TOUR 2K21 - Physical Version Available September 25
    • Hades
    • Balan Wonderworld - March 26, 2021
    • Rune Factory 5 - 2021
    • Ori and the Will of the Wisps
  • New Features are available with Monster Hunter Rise & Monster Hunter Stories 2. Watch the video about the direct of Monster Hunter series.

Saturday, September 19th, 2020

Mario Kart Tour

  • Get a bunch of coins and add 300 coins bonus for the event of Coin Aplenty.

Super Mario Run

  • Who's #1 now, Luigi! Luigi gets a weekend spotlight in the Remix 10's Super Bonus Game. Features:
    • Topiany
    • Statue
    • Gold Statue
    • Classic 8-bit Small Statue
    • Modern 8-bit Small Statue

Sunday, September 20th, 2020

Updates

Photos

ARMS North American Open October 2020
Nintendo Direct mini: Partner Showcase September 2020
Super Smash Bros. Ultimate Challenge Cup September 2020
submitted by reditchannel to reditofficial [link] [comments]


2020.09.20 16:41 RemoteBomb [USA] [H] My Nintendo Collection: Systems, Console & Handheld Games, NES to Switch, Collectibles, amiibo, Misc. Tech, Posters [W] PayPal / Venmo

Welcome to my list!
Disclaimer: These are all placeholder numbers are pulled from VGPC and are fine-tuned based on recent eBay sold listings as per item condition. Nothing's set in stone and am always open to offers!
Interested in trading? Please look at my latest GameSwap post here
My confirmed transactions are here.
Bundling is encouraged and helps with costs/shipping!
This list is constantly updated so please check back often!
Haves
Switch
Wii U
Wii
3DS
DS
GCN
GBA
GB & GBC
N64
SNES
NES
Tech & Accessories
amiibo
Collectibles
Thanks again for taking a look!
submitted by RemoteBomb to GameSale [link] [comments]


2020.09.18 21:47 LadeusGrimson Shyvana y su perdida de identidad como campeón

Shyvana y su perdida de identidad como campeón
Disclaimer desde el inicio: Estoy haciendo este post desde mi perspectiva de jugador de Shyvana (ni siquiera uno lo suficientemente bueno para ser comparable con los verdaderos mains), soy oro y no tengo ninguna experiencia en desarrollo de videojuegos. Solo vengo a dar mi opinión del tema sobre un campeón que a mi parecer, ya no es lo que era o lo que estaba apuntado a ser.
Shyvana según la imagen recortada a continuación sacada de la página de league of legends es un campeón Bruiser o Luchador en español, pero, ¿Realmente es eso Shyvana actualmente?
https://preview.redd.it/i2y6qzdi6yn51.png?width=1209&format=png&auto=webp&s=c43a74d1b98ffb02504fc084a6cc6852c5c70cba
Que comprendamos, no estoy diciendo que Shyvana AD Bruiser de toda la vida no es viable actualmente (ciertamente hay campeones que hacen mejor su trabajo debido a la falta de movilidad de Shyvana sin contar que si la estás agarrando por hacer objetivos como el dragón rápido, siempre recuerden que existe Nunu con su doble Smite gracias a la Q por poner un ejemplo, sin contar que la Q de Nunu pasa a tener daños mayores que los del Smite a mayores niveles, pero no nos desviemos de tema), lo que digo, es que con los cambios de balance que le estuvo dando Riot a Shyvana están promoviendo más y más que Shyvana sea jugada como un mago de bursteo, no un bruiser AD. Toda esta tendencia a dirigir a Shyvana al rol de mago de burst empezó con el punto en el que mejor fue Shyvana, inicios de la temporada 8. Era uno de los JG con mayor winrate en su momento hasta que llegó el parche 8.4, en el cual sin pena ni gloria desapareció para nunca volver al meta debido al intenso nerfeo en la Q de 20% de escalado AD menos en cada nivel, cambio el cuál no a variado desde entonces, siendo los valores que tenemos hoy en día. No me malentiendan, necesitaba ser retocada Shyvana en su momento, estaba dominando demasiado y como todo debe ser regulado, pero desde entonces las apariciones de Shyvana en partidas son mayormente AP y esto es debido a los parches siguientes en los que la trataron (que no fueron arreglando bugs) en los cuales reforzaron ese modo de juego, siendo respectivamente estos el parche 8.9 (Donde reforzaron la E sumandole 40% de escalado AP y reforzando la R con 30% de escalado AP, donde está bien, le quitaron el escalado AP de la W, pero creo que todos sabemos lo insignificantes que esos 10% de escalado en la W eran a comparación de la mejora que le dieron en sus otras dos habilidades) y el parche 10.18 (En el cuál hicieron el rango del área generada por su E en forma dragón de un tamaño colosal, haciendo que su E pase de una habilidad esquivable a una habilidad que si es jugado bien no hay posibilidad de escape, potenciando así la build de Shyvana AP y su rol como mago de bursteo).
Parche 8.4

Parche 8.9

Parche 10.18
Y desde ya podemos ir aclarando algo muy importante, que Shyvana se haga diente de nashor como primer item después del item de JG (Ecos rúnicos) no la hace un Bruiser. Diana puede sacar de igual manera diente de nashor como uno de sus primeros items pero creo que aún así todos la podemos considerar un mago de bursteo debido al kit de habilidades que la misma presenta (Y sí, estoy teniendo en cuenta que en la página de LoL Diana aparece como una luchadora igualmente)
https://preview.redd.it/zxq4e5wieyn51.png?width=1153&format=png&auto=webp&s=288c98d7fc5ebe02e6309659b5a99d5bd7394579
En conclusión, Shyvana debería poder buildearse AP y ser un mago de bursteo. Sí, definitivamente, con este post no quiero fomentar la idea de que cada campeón este atrapado a un único rol o tipo de build, me encanta un mayor abanico de posibilidades para los diferentes campeones, pero me parece que la build más viable de cada campeón debería ser una que tenga que ver con su rol (Sino, al menos para mí, el campeón está perdiendo su esencia, el concepto inicial que se tenía del mismo. Cosa que también ocurre lamentablemente con los reworks que se separan mucho de la idea del personaje inicial, como Aatrox, que perdió completamente su identidad como campeón, quedando como un Riven ligeramente diferente). Así que por favor, si esto llega a algún Rioter, encaminen de nuevo a Shyvana a lo que era en concepto: Un Bruiser de peleas largas con ventaja a la hora de conseguir objetivos, con un kit que mejora su capacidad de combate a meleé, no la desestima. Y no la reworkeen como respuesta a esta situación, si la reworkean haganlo como con Ezreal, que fue un update visual y algún pequeño cambio al kit que se mantenga en la idea del personaje reemplazando alguna habilidad o sección de habilidad que haya envejecido mal con el juego.
Recomendaciones de mi parte como jugador de Shyvana: - Aumentar el stun de la R para que no acabe antes de que Shyvana llegue a su destino, es increíble la cantidad de team-fights que uno puede perder como Shyvana tratando de iniciar la misma con la R pensando que va a ayudar con el control de masas que proporciona, pero muriendo rápidamente debido a que los enemigos son capaces de atacar y posiblemente burstearte antes de que tu personaje pueda seguir actuando (En resumen, la R de shyvana siendo usada como stun tiene contra-sinergia, stuneando más tiempo a la misma Shyvana por el uso de la habilidad que a los enemigos)
- Probar devolverle escalado AD a la Q (No necesariamente al que tuvo en el parche 8), por la falta de movilidad del personaje quizás este buffo le permita volver al juego como Bruiser sin desbalancear el juego como una vez lo hizo.
- Aumentar la cantidad de velocidad de movimiento de la W o quitarle el capeo que tiene de cuanto puede extenderla con básicos (Graves puede tener su buffo de armadura de manera infinita en la JG si lo hace bien, ¿Por qué no Shyvana?, obviamente con una necesaria reducción de daño en la misma o que le quiten la capacidad de activar 2 W al mismo tiempo que tiene como si fuera Garen con su E en URF si tenes el suficiente CD).
- Y como último y más importante, esto tendría que ser un cambio que hagan con alguno de los otros que mencione, QUITENLE EL RANGO EXTRA DE LA E MEJORADA. Eso fue un buffo completamente sin sentido y que lo único que hace es influenciar aún más la situación de Shyvana pasando de ser un Bruiser a un mago de bursteo (nivel de cuando le dieron 20% mas de daño isolado a la Q de Khazix y al parche lo dejaron igualmente con 10%, bajandole la mitad nomas del buffo inicial).
Si tienen cualquier aporte para hacer, por favor háganlo, esto es solo mi opinión y puedo estar equivocado, sin contar que quizás aspectos importantes del tema que quizás no haya tocado. Difúndanlo si pueden. Desde ya Gracias. Espero que sirva de algo mi aporte.
submitted by LadeusGrimson to leagueoflegends [link] [comments]


2020.09.17 15:37 RemoteBomb [USA] [H] My Nintendo Collection: Systems, Console & Handheld Games, NES to Switch, Collectibles, amiibo, Misc. Tech, Posters [W] PayPal / Venmo

Welcome to my list!
Disclaimer: These are all placeholder numbers are pulled from VGPC and are fine-tuned based on recent eBay sold listings as per item condition. Nothing's set in stone and am always open to offers!
Interested in trading? Please look at my latest GameSwap post here
My confirmed transactions are here.
Bundling is encouraged and helps with costs/shipping!
This list is constantly updated so please check back often!
Haves
Switch
Wii U
Wii
3DS
DS
GCN
GBA
GB & GBC
N64
SNES
NES
Tech & Accessories
amiibo
Collectibles
Thanks again for taking a look!
submitted by RemoteBomb to GameSale [link] [comments]


2020.09.17 00:38 s3ptum [Help] Runaway RAM Use Client Side While Connected to Server But Not SSP

[Help] Runaway RAM Use Client Side While Connected to Server But Not SSP

Hello, Thanks for the help if you so chose.

Both clients on both PCs (Specs @ Bottom of Page) below experience the same symptoms with connected to server.
Initially extreme RAM use was experienced on SSP and SMP.
World was reset on server to superflat, no structure gen.
Similar options set in SSP. Now RAM use issue is only while on server. Though i suspect it may still present itself on an aged map.
Not sure what is causing memory leak but last few updates to pack were rolled back to see if new mods were culprit but still experienced issues. Did same with Plugins on server to no avail.
Initially thought Old Gen memory was out of control but stayed at steady size of ~2.5GB.
JVM args seem to make it worse.

Problem is seemingly originated from a mod on the server. Haven't had the time to go one by one testing mods.
Mods List created by Curse/Twitch App:
  • Smooth Font (by bre2el)
  • AppleCore (by squeek502)
  • Just Enough Resources (JER) (by way2muchnoise)
  • Just Enough Energistics (JEE) (by TheRealp455w0rd)
  • Logistics Pipes (by mc_rs485)
  • Hwyla (by TehNut)
  • Bad Wither No Cookie - Reloaded (by Kreezxil)
  • Tinker I/O (by GKBm2011)
  • Thermal Cultivation (by TeamCoFH)
  • Just Enough HarvestCraft (JEHC) (by mrAppleXZ)
  • Gendustry JEI Addon (by ninjabrain1)
  • Steve's Carts Reborn (by modmuss50)
  • Shadowfacts' Forgelin (by ShadowfactsDev)
  • Magic Bees (by MysteriousAges)
  • Tesla Core Lib (by face_of_cat)
  • Dynamic Lights (by atomicstrykergrumpy)
  • Gas Conduits (by pupnewfster)
  • IvToolkit (by Ivorforce)
  • Reborn Core (by modmuss50)
  • More Overlays (by FeldiM245)
  • Project Red - Fabrication (by MrTJP)
  • MrTJPCore (by MrTJP)
  • Thermal Foundation (by TeamCoFH)
  • Mekanism (by bradyaidanc)
  • Redstone Flux (by TeamCoFH)
  • Mekanism Generators (by bradyaidanc)
  • Mekanism Tools (by bradyaidanc)
  • CoFH Core (by TeamCoFH)
  • Ender Storage 1.8.+ (by covers1624)
  • Thermal Expansion (by TeamCoFH)
  • Fence Jumper (by TheRealp455w0rd)
  • ExtraPlanets (by MJRLegends)
  • NuclearCraft (by tomdodd4598)
  • Project Red - Integration (by MrTJP)
  • Additional Pipes for Buildcraft (by MultipleMonomials)
  • Project Red - Lighting (by MrTJP)
  • Project Red - Mechanical (by MrTJP)
  • Project Red - World (by MrTJP)
  • Project Red - Compat (by MrTJP)
  • CoFH World (by TeamCoFH)
  • More Bees (by Tencao)
  • Reliquary v1.3 (by P3pp3rF1y)
  • Forestry (by _ForgeUser7678633)
  • EnderCore (by tterrag1098)
  • KleeSlabs (by BlayTheNinth)
  • CC: Tweaked (by SquidDev)
  • Moar Tinkers (by AshuraNoYami)
  • WanionLib (by WanionCane)
  • AE2 Stuff (by bdew)
  • GunpowderLib (by Jackyy)
  • RFTools (by McJty)
  • Pam's HarvestCraft (by pamharvestcraft)
  • Thermal Dynamics (by TeamCoFH)
  • CleanView (by LainMI)
  • Waila Harvestability (by squeek502)
  • Surge (by DarkhaxDev)
  • Netherending Ores (by ic_trab)
  • Phosphor (Forge) (by jellysquid_)
  • Tinkers' Compendium (Tinkers' Defense) (by Lance5057)
  • JEI Integration (by SnowShock35)
  • I Know What I'm Doing (IKWID) (by HeckinChloe)
  • Wawla - What Are We Looking At (by DarkhaxDev)
  • ConnectedTexturesMod (by tterrag1098)
  • Crafting Tweaks (by BlayTheNinth)
  • MJRLegends Lib (by MJRLegends)
  • Energy Converters (by xalcon)
  • Industrial Foregoing (by Buuz135)
  • Construct's Armory (by TheIllusiveC4)
  • Thaumcraft (by Azanor13)
  • McJtyLib (by McJty)
  • Mantle (by mDiyo)
  • ExtraCells2 (by Destroyer7128)
  • UniDict (by WanionCane)
  • Inventory Tweaks (by JimeoWan)
  • Dense Metals (by knoxhack)
  • Biomes O' Plenty (by Forstride)
  • Controlling (by Jaredlll08)
  • Tinkers' Tool Leveling (by bonusboni)
  • Thaumic JEI (by Buuz135)
  • Thaumic Energistics (by nividica)
  • Gendustry (by bdew)
  • BdLib (by bdew)
  • JEI Hider (by WanionCane)
  • RFTools Dimensions (by McJty)
  • Project Red - Base (by MrTJP)
  • SwingThroughGrass (by exidex)
  • Tinkers' Reforged (by mrthomas20121)
  • Recurrent Complex (by Ivorforce)
  • VanillaFix (by Runemoro)
  • AppleSkin (by squeek502)
  • xXx_MoreToolMats_xXx (a PlusTiC fork without the evil, and apparently some new bugs idk) (by TeamDman)
  • bspkrsCore Updated (by ZenCoder)
  • Fast Leaf Decay (by olafskiii)
  • Aroma1997Core (by Aroma1997)
  • Clarity (by EpicSquid315)
  • Just Enough Items (JEI) (by mezz)
  • The Twilight Forest (by Benimatic)
  • Baubles (by Azanor13)
  • Treecapitator Updated (by ZenCoder)
  • BetterFps (by Guichaguri)
  • Thaumic Tinkerer (by Nekosune)
  • ChocoCraft 3 (by TheSlayer5934)
  • ReAuth (by TechnicianLP)
  • Patchouli (by Vazkii)
  • Thermal Innovation (by TeamCoFH)
  • Applied Energistics 2 (by AlgorithmX2)
  • Industrial Expansion [TE Addon] (by brforgers)
  • Diet Hoppers (by RWTema)
  • OpenModsLib (by OpenMods)
  • OpenBlocks (by OpenMods)
  • Bio Library (by mrthomas20121)
  • Roguelike Dungeons (by Greymerk)
  • TBone (by T145_irl)
  • Tinkers' Addons (by oitsjustjose)
  • TipTheScales (by Jaredlll08)
  • Tinker's JEI (by Possible_triangle)
  • Mouse Tweaks (by YaLTeR)
  • Aroma1997s Dimensional World (by Aroma1997)
  • Clumps (by Jaredlll08)
  • JEI Bees (by bdew)
  • Metal Chests (by T145_irl)
  • Railcraft (by Covert_Jaguar)
  • Logistics Bridge (by tom54541)
  • CodeChicken Lib 1.8.+ (by covers1624)
  • TrashSlot (by BlayTheNinth)
  • Ender IO (by CrazyPants_MC)
  • JourneyMap (by techbrew)
  • Extra Utilities (by RWTema)
  • Forge MultiPart CBE (by covers1624)
  • Astral Sorcery (by HellFirePvP)
  • Buildcraft (by Covert_Jaguar)
  • Tinkers Construct (by mDiyo)
  • Foam​Fix (by asiekierka)
  • Integration Foregoing (by Jackyy)
  • WrapUp (by TheLMiffy1111)
Feel free to test pack and server:
CurseForge: FinalCraft Online install Alpha Build 1.2.1
Server IP: 51:81:52:43:25618
PC and Server Specs:
Server:
  1. Host: Shockbyte
  2. RAM: 6GB
  3. Mods=179
  4. Other Specs: Not sure check site.
  5. Forge: 1.12.2 14.23.5.2854 universal
  6. Sponge: Ver. 7+
PC1:
  1. CPU: FX-9590
  2. RAM: 24GB
  3. GPU: RX580
  4. Allocated: 5GB
  5. Max RAM use by JAVA while connected to server: ~19GB
  6. Max RAM use by JAVA while playing SSP: ~8GB
PC2:
  1. CPU: FX-6300
  2. RAM: 22GB
  3. GPU: R7 200 series 2
  4. Allocated: 6GB
  5. Max RAM use by JAVA while connected to server: ~17GB
  6. Max RAM use by JAVA while playing SSP: ~8.5GB
submitted by s3ptum to admincraft [link] [comments]


2020.09.16 19:47 jravitz [SELL] 210 Bottles - New items, all prices lowered. Niche/HTF/Vintage - Chanel/Creed/MFK...

Post here and/or PM me with any questions. My contact info is on the spreadsheet, which you should bookmark and look at for a more updated inventory:
Spreadsheet
HOUSE FRAGRANCE SIZE REMAINING Notes/Condition Price Sort
1 Carolina Herrera Vetiver Paradise 100mL 99% Full $125 Designer
2 Caron Yuzu Man 100mL 99% Full $34 Designer
3 Carven Vetiver 100mL 100% Full Newest Formulation $38 Designer
4 Chanel Allure Homme 100mL 99% Full Tester; No Box; Bottle may exhibit some cosmetic wear; No cap / Wrong Cap $60 Designer
5 Chanel Allure Homme Sport 100mL 99% Full Tester; No Box; Bottle shows extreme cosmetic wear; No cap / Wrong Cap $60 Designer
6 Chanel Chance Eau Fraiche EdT 100mL 99% Full Tester; No Box; Bottle may exhibit some cosmetic wear $65 Designer
7 Chanel Chance Eau Vive 100mL 99% Full Tester; No Box; Bottle may exhibit some cosmetic wear $65 Designer
8 Chanel Chance EdP 100mL 99% Full Tester; No Box; Bottle may exhibit some cosmetic wear $65 Designer
9 Chanel Chance EdT 100mL 99% Full Tester; No Box; Bottle may exhibit some cosmetic wear $65 Designer
10 Chanel Chanel Eau Tendre EdT 100mL 99% Full Tester; No Box; Bottle may exhibit some cosmetic wear $65 Designer
11 Chanel Coco EdP 100mL 99% Full Tester; No Box; Bottle may exhibit some cosmetic wear $70 Designer
12 Chanel Coco Mademoiselle EdP 100mL 99% Full Tester; No Box; Bottle may exhibit some cosmetic wear $75 Designer
13 Chanel Coco Mademoiselle EdP Intense 100mL 99% Full Tester; No Box; Bottle may exhibit some cosmetic wear $80 Designer
14 Chanel Coco Mademoiselle EdT 100mL 95% Full No Box. $75 Designer
15 Chanel Coco Mademoiselle EdT 100mL 99% Full Tester; No Box; Bottle may exhibit some cosmetic wear $75 Designer
16 Chanel Gabrielle Essence EdP 100mL 99% Full Tester; No Box; Bottle may exhibit some cosmetic wear $85 Designer
17 Chanel No. 5 Eau Premiere 100mL 99% Full Tester; No Box; Bottle may exhibit some cosmetic wear $80 Designer
18 Chanel No. 5 EdP 100ML 99% Full Label Torn $75 Designer
19 Chanel No. 5 EdT 100ML 99% Full No Box; Slight scratching on bottle $80 Designer
20 Christian Dior Dior Homme Cologne 125mL 99% Full 7D03; Silver Stem; No Box. $125 Designer
21 Christian Dior Dior Homme Sport 100mL 95% Full 5701; No Box. $90 Designer
22 Christian Dior Dior Homme Sport 100mL 99% Full 1V03; No Box. $90 Designer
23 Christian Dior Jules 100mL 99% Full 7N01; Rectangular Bottle. $90 Designer
24 Dior Dior Homme 2020 50mL 99% Full $60 Designer
25 Dior Hypnotic Poison EdT 50mL 99% Full Bottle and Cap Exhibits Cosmetic Damage $55 Designer
26 Dior Poison EdT 100mL 99% Full Bottle and Cap Exhibits Cosmetic Damage $55 Designer
27 Dior Poison Girl EdT 50mL 99% Full Bottle and Cap Exhibits Cosmetic Damage $45 Designer
28 Dior Sauvage Very Cool Spray 100mL 99% Full $44 Designer
29 Dolce Gabbana La Lune 18 100mL 90% Full No Box. $17 Designer
30 Dolce Gabbana The One EdP 100mL 99% Full $50 Designer
31 Floris Elite 100mL 99% Full $65 Designer
32 Floris Special 127 100mL 99% Full $65 Designer
33 Givenchy L'Interdit EdP 80mL 100% Full Brand New, Sealed; Newest Version $55 Designer
34 Gucci Guilty Eau 100mL 99% Full $45 Designer
35 Hermes Caleche 100mL 99% Full No Box $40 Designer
36 Hermes Terre d'Hermes 100mL 100% Full Brand New; Sealed; Vintage Version (Oak Moss and Tree Moss) $125 Designer
37 Lalique Mon Premier Cristal Lumiere 100mL 100% Full Refill/Recharge $45 Designer
38 Le Cherchi Midi Fragrance Spray 57 100mL 99% Full No Box $35 Designer
39 MAC Cosmetics My Heroine 50mL 98% Full No Box $24 Designer
40 MAC Cosmetics Ruby Wood 50mL 99% Full No Box $24 Designer
41 Prada Lunna Rossa Black 50mL 99% Full $49 Designer
42 Prada Prada Amber Pour Homme 50mL 99% Full Metallic Special Edition $45 Designer
43 Rochas Moustache EdP 75mL 98% Full $59 Designer
44 Roger et Gallet Extra Vielle 200mL Brand New Niche, No Box, No cap $27 Designer
45 Valentino Uomo Gift Set (EdT + Aftershave) 100mL + 100mL 100% Full New in Box $65 Designer
46 Zegna Italian Bergamot EdT 75mL 99% Full This is the original version, not the new release $125 Designer
47 Liz Zorn Popsicle Flower; Fig Amaraette; Apple White Tea 15mL 99% Full All three together, not sure of size I think 15mL Splash $35 Indy
48 Sonoma Scent Studio Jour Ensoleille 5mL 99% Full No Box, Splash bottle, size unsure $15 Indy
49 Acqua di Parma Blu Mediterraneo - Cedro di Taormina 150mL 100% Full Tester - No box $111 Niche
50 Acqua di Parma Ebano 100mL 99% Full No Box $65 Niche
51 Acqua di Parma Notte II Colonia 150mL 99% Full $185 Niche
52 Acqua di Parma Oud EdP 100mL 99% Full No Box $90 Niche
53 Andy Tauer Cologne du Maghreb 50mL 99% Full First Release, Rectangular Clear Bottle $137 Niche
54 Andy Tauer Reverie au Jardin 50mL 98% Full No Box, First Release, Clear Rectangular Bottle $137 Niche
55 Armani Prive Oranger Alahambra 100mL 99% Full Has Box $127 Niche
56 Armani Prive Oud Royal 100mL 100% Full New, Tester, No box $200 Niche
57 Armani Prive Pivoine Suzhou 100mL 100% Full New, Tester, No box $127 Niche
58 Armani Prive Rose Alexandrie 100mL 100% Full New, Tester, No box $127 Niche
59 Atelier Cologne Mistral Patchouli 200mL 100% Full Brand New, No box $108 Niche
60 Atelier Cologne Pacific Lime 100mL 99% Full No Box $85 Niche
61 Atelier Flou Monsieur Mon Amour 100mL 99% Full Has Box - Vintage Version $45 Niche
62 Bois 1920 Classic 100mL 95% Full $85 Niche
63 BVLGARI GEMME Malakeos 100mL 99% Full No Box $180 Niche
64 BVLGARI GEMME Nyalia 100mL 99% Full No Box $115 Niche
65 BVLGARI GEMME Onekh 100mL 99% Full No Box $180 Niche
66 BVLGARI GEMME Rubinia 100mL 99% Full No Box $115 Niche
67 Carner Barcelona Sandor 70s 50mL 99% Full $120 Niche
68 Chanel Bois de Illes EdT 200mL 97% Full Vintage Formulation; No Box $330 Niche
69 Chanel Coromandel 200mL 100% Full New, No box $315 Niche
70 Clive Christian Chasing the Dragon 75mL 100% Full No Box $375 Niche
71 Clive Christian I Pour Femme 50mL 100% Full New, No box $199 Niche
72 Clive Christian Masculine 20 Iconic 50mL 99% Full Tester; No Box $265 Niche
73 Clive Christian Mesmeric 75mL 99% Full No Box $375 Niche
74 Clive Christian No. 1 Masculine 10mL 100% Full Official 10mL Bottle, No Box $65 Niche
75 Clive Christian No. 1 Pour Femme 50mL 99% Full Tester; No Box $199 Niche
76 Clive Christian Orchid Vanille 50mL 99% Full Full Presentation $299 Niche
77 Comme des Garcons Citrico 125mL 99% Full (This item has no box) $54 Niche
78 Creed Aventus - 19Y11N 100mL 99% Full No Box, No Cap $215 Niche
79 Creed Aventus Cologne - 19N01 100mL 95% Full No Box - Has Cap $205 Niche
80 Creed Aventus Cologne - 19T01 100mL 100% Full Tester; No Box, No Cap $190 Niche
81 Creed Himalaya - 18F01 100mL 100% Full Tester. No Box. No Cap $142 Niche
82 Creed Love in White - 16H01 75mL 100% Full Tester. No Box. No Cap $132 Niche
83 Creed Millesime Imperial - 19P11 100mL 100% Full Tester. No Box. No Cap $142 Niche
84 Creed Pure White Cologne - 15Z01 75mL 100% Full Brand new, Sealed box $255 Niche
85 Creed Royal Oud - 19P01 100mL 100% Full Tester. No Box. No Cap $155 Niche
86 Creed Silver Mountain Water - 19Q01 100mL 100% Full Tester; No Box, No Cap $147 Niche
87 Creed Viking - 18E01 100mL 100% Full Tester. No Box. No Cap $177 Niche
88 Creed Virgin Island Water - 18D01 100mL 100% Full Tester. No Box. No Cap $142 Niche
89 Creed White Amber - 17W01 75mL 100% Full Tester. No Box. No Cap $127 Niche
90 Creed White Flowers - 18G01 75mL 100% Full Tester. No Box. No Cap $162 Niche
91 Diptyque Eau de Lavande 100mL 95% Full No Box $65 Niche
92 Eight and Bob Cap d'Antibes 100mL 99% Full $89 Niche
93 Floris 1976 100mL 99% Full $110 Niche
94 Floris Mahon Leather 100mL 99% Full $105 Niche
95 Gallagher Bergamot Silk 100mL 99% Full No Box $99 Niche
96 Gendarme Gendarme EdP 180mL 99% Full 6.0oz Tin Atomizer Spray, from the website $110 Niche
97 Guerlain Habit Rouge Light/Legere 100mL Brand New, Sealed $90 Niche
98 Guerlain Joyeuse Tubéreuse 75mL Brand New Tester, No Box $130 Niche
99 Heeley Vetiver Veritas 50mL 99% Full $120 Niche
100 Histoire de Parfum Make Perfume not War 100mL 35% Full No Box $30 Niche
101 House of Matriarch A World of Blue 15mL 75% Full $45 Niche
102 House of Sillage Carousel 75mL Brand New, Sealed $500 Niche
103 House of Sillage Hauts Bijoux 8mL Brand New Travel Bottle $40 Niche
104 House of Sillage Nouez Moi 75mL Brand New Tester $120 Niche
105 House of Sillage Nouez Moi 8mL Brand New Travel Bottle $40 Niche
106 House of Sillage Whispers of Truth 75mL Brand New Tester with Cap $170 Niche
107 I Profumi di Firenze Caterina De Medici 50mL 99% Full No Box $70 Niche
108 Initio Divine Attraction 90mL 99% Full $139 Niche
109 Jacques Fath Bel Ambre 200mL 99% Full $109 Niche
110 Jacques Fath Vers le Sud 200mL 99% Full $109 Niche
111 Jo Malone English Oak and Hazelnut 100mL 99% Full No Box $89 Niche
112 L'artisan L'eau de L'artisan 50mL 99% Full No Box $45 Niche
113 Lancome L'Autre Oud 100mL 100% Full $99 Niche
114 Laura Tonatto ISS 100mL 90% Full Tester; No Box; No Cap $39 Niche
115 Lubin Le Vetiver 125mL 99% Full $110 Niche
116 Maison Francis Kurkdjian A la Rose 70mL 100% Full No Box. $135 Niche
117 Maison Francis Kurkdjian Amyris Femme Extrait 70mL 100% Full No Box. $135 Niche
118 Maison Francis Kurkdjian Amyris Homme Extrait 70mL 100% Full No Box. $170 Niche
119 Maison Francis Kurkdjian Aqua Celestia 70mL 90% Full No Box. $115 Niche
120 Maison Francis Kurkdjian Aqua Celestia Forte 70mL 100% Full No Box. $159 Niche
121 Maison Francis Kurkdjian Aqua Universalis 70mL 100% Full No Box. $125 Niche
122 Maison Francis Kurkdjian Aqua Vitae 70mL 100% Full No Box. $125 Niche
123 Maison Francis Kurkdjian Bacarrat Rouge 540 Extrait 200mL 100% Full No Box. $530 Niche
124 Maison Francis Kurkdjian Gentle Fluidity Silver 70mL 100% Full No Box. $135 Niche
125 Maison Francis Kurkdjian L'eau A la Rose 70mL 100% Full No Box. $145 Niche
126 Maison Francis Kurkdjian L'Homme A la Rose 70mL 100% Full No Box. $165 Niche
127 Maison Francis Kurkdjian Lumiere Noire Femme 70mL 100% Full No Box. $132 Niche
128 Maison Francis Kurkdjian Oud EDP 200mL 100% Full No Box. $300 Niche
129 Maison Francis Kurkdjian Oud EDP 70mL 100% Full No Box. $167 Niche
130 Maison Francis Kurkdjian Oud Extrait 70mL 100% Full No Box. $199 Niche
131 Maison Francis Kurkdjian Oud Silk Mood EDP 70mL 100% Full No Box. $167 Niche
132 Maison Francis Kurkdjian Petit Matin 200mL 100% Full No Box. $270 Niche
133 Maison Francis Kurkdjian Petit Matin 70mL 100% Full No Box. $132 Niche
134 Maison Francis Kurkdjian Petit Matin 70mL 80% Full No Box. $115 Niche
135 Maitre et Parfumer Gantier Le Jeune Homme Eau Extravagante 100mL 35% Full No Cap, No Box. Bottle May Leak. I can decant this for you before shipping $40 Niche
136 Mark Birley Charles Street 75mL 97% Full Travel Version $120 Niche
137 Memo Paris InLe 75mL 100% Full Tester; No Box; No Cap $99 Niche
138 Memo Paris Italian Leather 75mL 100% Full Tester; No Box; No Cap $140 Niche
139 Micallaf Gaiac 100mL 99% Full Round Bottle, Red Box $109 Niche
140 Miller et Bertaux Spiritus / Land #2 100mL 70% Full No Box; May leak a little in transport $60 Niche
141 Mona di Orio Nuit Noire 75mL 99% Full $110 Niche
142 Oliver and Co. M.O.U.S.S.E. 50mL 99% Full Limited Edition 87/133 $140 Niche
143 Profumum Roma Orangea 100mL 99% Full Full Presentation $210 Niche
144 Puredistance Aenotus 17.5mL 95% Full $140 Niche
145 Rogue Perfumery Mousse Iluminee 30mL 99% Full Full Presentation $69 Niche
146 Roja Dove Scandal Parfum de Cologne 100mL 99% Full $209 Niche
147 Roman Monegal L'eau de Rose 50mL 97% Full $99 Niche
148 Santa Eulalia Vesper 75mL 99% Full Some Wear on Box $101 Niche
149 Santa Maria Novella Acqua di Colonia Russia 100mL 99% Full $101 Niche
150 Santa Maria Novella Sandalo 100mL 95% Full No Box $101 Niche
151 Strange Invisible Perfumes Magazine Street 50mL 99% Full First Version, Original Release $165 Niche
152 Tom Ford Beau de Jour 50mL 99% Full Private Blend; Full Presentation $135 Niche
153 Van Cleef and Arpels Precious Oud 75mL 99% Full No Box $75 Niche
154 Washington Tremlett Black Tie 100mL 95% Full $175 Niche
155 Yves Saint Laurent Saharienne 125mL 100% Full No Box; Le Vestiaire Version $135 Niche
156 Yves Saint Laurent Tuxedo 125mL 100% Full New, No box $209 Niche
157 Acqua di Parma Colonia 50mL 95% Full Vintage; Flat Box., Flat Bottle. Paper Label $95 Vintage
158 Aramis Cologne 4.0oz 50% Full Vintage; Splash $40 Vintage
159 Caron Yatagan Aftershave 100mL 99% Full Vintage; Splash $135 Vintage
160 Caron Yatagan EdT 100mL 99% Full Vintage; Splash $165 Vintage
161 Chanel Antaeus 100mL 99% Full Vintage; No Box; No Cap $199 Vintage
162 Chanel Coco EdP 50mL 99% Full Vintage; Splash $90 Vintage
163 Chanel Coco EdP 60mL 97% Full Vintage; Spray, TesteRefill, No Cap $70 Vintage
164 Chanel Egoiste 100mL 25% Full Vintage; No Box; 9422 "batch code" $50 Vintage
165 Chanel No. 19 EdP 50mL 99% Full Vintage; Grey Deco Spray $90 Vintage
166 Chanel No. 19 EdT 50mL 99% Full Vintage; Silver Refillable Spray. No Box Marked Tester $90 Vintage
167 Chanel No. 19 EdT 50mL 99% Full Vintage; Spray, TesteRefill, No Cap $65 Vintage
168 Chanel No. 5 EdP 41mL 99% Full Vintage; Black Deco Spray $90 Vintage
169 Chanel No. 5 EdP 50mL 99% Full Vintage; Black Deco Spray $90 Vintage
170 Chanel No. 5 EdT 50mL 99% Full Vintage; Spray, TesteRefill, No Cap $65 Vintage
171 Chanel No. 5 EdT 60mL 99% Full Vintage; Spray, TesteRefill, No Cap $65 Vintage
172 Chanel Platinum Egoiste 100mL 95% Full Vintage ("Egoiste Platinum); No Box; Some Discoloration on Cap $165 Vintage
173 Chanel Pour Monsieur Aftershave 100mL 99% Full Vintage; Splash $115 Vintage
174 Diana di Silva Ettore Bugatti "The Original" 100mL 100% Full New; Vintage; Spray, Full Presentation. Brand new. 1992 Version $165 Vintage
175 Dunhill Blend 30 50mL 90% Full Splash; No Box $100 Vintage
176 Dunhill Cologne 125mL 99% Full Vintage; Splash $95 Vintage
177 Escada Pour Homme 125mL 70% Full Vintage with cap, No box $165 Vintage
178 Floris Bay Rum 3.5 Oz 97% Full Vintage; Splash. "Use as a cologne, after shave lotion, or hair lotion." $90 Vintage
179 Floris No. 89 100mL 99% Full Vintage; Splash $90 Vintage
180 Floris Sandalwood 200mL 99% Full Vintage; "Toilet Water" One Royal Warrant on Box. $165 Vintage
181 Floris Special 127 100mL 98% Full Vintage; Dark Blue Box., 2 Royal Warrants, Vintage Version $99 Vintage
182 Geo F. Trumper Ajaccio Violets 100mL 95% Full Vintage; Splash $45 Vintage
183 Givenchy Gentleman 3.5 Oz 90% Full Vintage; Spray, No Box Some discoloration on cap $115 Vintage
184 Givenchy Gentleman 60mL 99% Full Vintage; Splash $95 Vintage
185 Givenchy Monsieur de Givenchy 100mL 99% Full No Box; Cap is cracked but functional $97 Vintage
186 Grigioperla Grigioperla EdT 50mL 99% Full Vintage; Spray $35 Vintage
187 Gucci Gucci Pour Homme I 100mL 95% Full No box, smells great! $280 Vintage
188 Guerlain Habit Rouge EdC 100mL 90% Full Vintage; 1976 Bottle, No Box $195 Vintage
189 Guerlain Heritage EdT 200mL 100% Full New; Vintage; Splash. 1991 Bottle. $190 Vintage
190 Guerlain Parure EdT 50mL 97% Full Vintage; Spray, Tester, No Cap $190 Vintage
191 Guerlain Samsara EdP 50mL 99% Full Vintage; No Box. $110 Vintage
192 Guerlain Samsara EdP 75mL 98% Full Vintage; Splash $110 Vintage
193 Guerlain Shalimar PdT 75mL 75% Full Vintage; Spray, No Box. $110 Vintage
194 Guerlain Vetiver Eau de Cologne 4mL 100% Full Vintage; Mini $20 Vintage
195 Jean Desprez Bal a Versailles 9 Oz 70% Full Vintage; Splash; No Box Open to offers on this enormous bottle. $180 Vintage
196 Jean Patou Moment Supreme Parfum Cologne 90mL 60% Full Vintage; Splash, No Box $65 Vintage
197 Lentheric Tweed 3.5 Oz 60% Full Vintage; Splash, No Box $25 Vintage
198 Paco Rabanne Eau de Metal 20mL 100% Full Vintage; Mini $30 Vintage
199 Paco Rabanne Paco Rabanne Pour Homme 20mL 100% Full Vintage; Mini $25 Vintage
200 Pascal Morabito Or Black 100mL 70% Full Vintage; All Black Bottle $90 Vintage
201 Rochas Monsieur EdC 150mL 80% Full Vintage; Splash, No Box $110 Vintage
202 Roger et Gallet Bois de Santal Sandalwood 147mL 90% Full Vintage; Splash, No Box. $90 Vintage
203 Saxony Russian Leather 60mL 70% Full Vintage; Splash, Liquid is Cloudy. No Box $15 Vintage
204 Tiffany Tiffany for Men 50mL 99% Full Vintage; Spray $165 Vintage
205 Yves Saint Laurent Body Kouros 100mL 95% Full Vintage; No Box; Code 00531; Second Formulation $70 Vintage
206 Yves Saint Laurent Jazz 125mL 95% Full Vintage; Parfum Corp; Splash $165 Vintage
207 Yves Saint Laurent Kouros Cologne Eau d'Ete Summer Fragrance 100mL 99% Full Vintage; No Box. $70 Vintage
208 Yves Saint Laurent Kouros Cologne Sport Eau d'Ete Summer Fragrance 100mL 99% Full Vintage $70 Vintage
209 Yves Saint Laurent Kouros Energizing Tonique (2010) 100mL 99% Full Vintage; No Box. $70 Vintage
submitted by jravitz to fragranceswap [link] [comments]


2020.09.16 04:31 nagai_devil LOTS of new recent items added to Archive

Hello. I'm cross posting from the "newly added saUCE" log in case people aren't checking it regularly for updates.
9/13 Hello fellow fans of saUCE.
We have a big group of new items in the archive today. A giant bunch of Atari titles thanks to Jerome over on Facebook, some more important barrel scraping by u/Dull-Positive who continues to do the Lord's (ahem Devil's) work with his thorough arcade saUCE helpings and a decent amount of Adults only titles thanks to work i'm doing on my next CoinopsX build. And heeeeere we gooo
submitted by nagai_devil to FansOfsaUCE [link] [comments]


2020.09.15 23:04 TheKoolestIP Can't access internet or remote resources when connected to the VPN

Hi, I set up pivpn to route all traffic through the VPN but I'm having a problem. When I connect the VPN I can ping and ssh to my Raspi but I lose internet access locally and I can't access any other devices on the remote network like the router at http://192.168.1.254. I can ping the router from the Raspi but can't access it over the web interface from my client side. While I do have SSH access to the Raspi, I have to be somewhat careful with changing configs as to not completely lose access to the Raspi as it's in a remote location. My goal is to be able to connect to the Raspi with OpenVPN and have all traffic routed through the VPN connection, be able to access the internet and access internal resources (like the router) on the remote network. Here's some info regarding the setup on both ends.
Local network: 10.254.10.0/24
Remote network: 192.168.1.0/24
Server Config /etc/openvpn/server.conf
dev tun proto udp port 1194 ca /etc/openvpn/easy-rsa/pki/ca.crt cert /etc/openvpn/easy-rsa/pki/issued/raspberrypi_e71e570c-3cde-4a27-a9e9-8df3fe14481b.crt key /etc/openvpn/easy-rsa/pki/private/raspberrypi_e71e570c-3cde-4a27-a9e9-8df3fe14481b.key dh none ecdh-curve prime256v1 topology subnet server 10.8.0.0 255.255.255.0 # Set your primary domain name server address for clients push "dhcp-option DNS 208.67.222.222" push "dhcp-option DNS 208.67.220.220" # Prevent DNS leaks on Windows push "block-outside-dns" # Override the Client default gateway by using 0.0.0.0/1 and # 128.0.0.0/1 rather than 0.0.0.0/0. This has the benefit of # overriding but not wiping out the original default gateway. push "redirect-gateway def1" client-to-client client-config-dir /etc/openvpn/ccd keepalive 15 120 remote-cert-tls client tls-version-min 1.2 tls-crypt /etc/openvpn/easy-rsa/pki/ta.key cipher AES-256-CBC auth SHA256 user openvpn group openvpn persist-key persist-tun crl-verify /etc/openvpn/crl.pem status /valog/openvpn-status.log 20 status-version 3 syslog verb 3 #DuplicateCNs allow access control on a less-granular, per user basis. #Remove # if you will manage access by user instead of device. #duplicate-cn # Generated for use by PiVPN.io 
Client Config myconfig.ovpn
client dev tun proto udp remote my.weaponizedf.art 1194 resolv-retry infinite nobind remote-cert-tls server tls-version-min 1.2 verify-x509-name raspberrypi_e71e570c-3cde-4a27-a9e9-8df3fe14481b name cipher AES-256-CBC auth SHA256 auth-nocache verb 3 
OpenVPN Connection Log
2020-09-15 09:54:19 DEPRECATED OPTION: --cipher set to 'AES-256-CBC' but missing in --data-ciphers (AES-256-GCM:AES-128-GCM). Future OpenVPN version will ignore --cipher for cipher negotiations. Add 'AES-256-CBC' to --data-ciphers or change --cipher 'AES-256-CBC' to --data-ciphers-fallback 'AES-256-CBC' to silence this warning. 2020-09-15 09:54:19 OpenVPN 2.5_beta1 x86_64-w64-mingw32 [SSL (OpenSSL)] [LZO] [LZ4] [PKCS11] [AEAD] built on Aug 14 2020 2020-09-15 09:54:19 Windows version 10.0 (Windows 10 or greater) 64bit 2020-09-15 09:54:19 library versions: OpenSSL 1.1.1g 21 Apr 2020, LZO 2.10 Enter Management Password: 2020-09-15 09:54:19 MANAGEMENT: TCP Socket listening on [AF_INET]127.0.0.1:25340 2020-09-15 09:54:19 Need hold release from management interface, waiting... 2020-09-15 09:54:19 MANAGEMENT: Client connected from [AF_INET]127.0.0.1:25340 2020-09-15 09:54:20 MANAGEMENT: CMD 'state on' 2020-09-15 09:54:20 MANAGEMENT: CMD 'log all on' 2020-09-15 09:54:20 MANAGEMENT: CMD 'echo all on' 2020-09-15 09:54:20 MANAGEMENT: CMD 'bytecount 5' 2020-09-15 09:54:20 MANAGEMENT: CMD 'hold off' 2020-09-15 09:54:20 MANAGEMENT: CMD 'hold release' 2020-09-15 09:54:28 MANAGEMENT: CMD 'password [...]' 2020-09-15 09:54:28 OpenSSL: error:06065064:digital envelope routines:EVP_DecryptFinal_ex:bad decrypt 2020-09-15 09:54:28 OpenSSL: error:23077074:PKCS12 routines:PKCS12_pbe_crypt:pkcs12 cipherfinal error 2020-09-15 09:54:28 OpenSSL: error:2306A075:PKCS12 routines:PKCS12_item_decrypt_d2i:pkcs12 pbe crypt error 2020-09-15 09:54:28 OpenSSL: error:0907B00D:PEM routines:PEM_read_bio_PrivateKey:ASN1 lib 2020-09-15 09:54:28 Cannot load private key file [[INLINE]] 2020-09-15 09:54:28 SIGUSR1[soft,private-key-password-failure] received, process restarting 2020-09-15 09:54:28 MANAGEMENT: >STATE:1600188868,RECONNECTING,private-key-password-failure,,,,, 2020-09-15 09:54:28 Restart pause, 5 second(s) 2020-09-15 09:54:44 MANAGEMENT: CMD 'password [...]' 2020-09-15 09:54:44 Outgoing Control Channel Encryption: Cipher 'AES-256-CTR' initialized with 256 bit key 2020-09-15 09:54:44 Outgoing Control Channel Encryption: Using 256 bit message hash 'SHA256' for HMAC authentication 2020-09-15 09:54:44 Incoming Control Channel Encryption: Cipher 'AES-256-CTR' initialized with 256 bit key 2020-09-15 09:54:44 Incoming Control Channel Encryption: Using 256 bit message hash 'SHA256' for HMAC authentication 2020-09-15 09:54:44 MANAGEMENT: >STATE:1600188884,RESOLVE,,,,,, 2020-09-15 09:54:44 TCP/UDP: Preserving recently used remote address: [AF_INET]111.111.111.111:1194 2020-09-15 09:54:44 Socket Buffers: R=[65536->65536] S=[65536->65536] 2020-09-15 09:54:44 UDP link local: (not bound) 2020-09-15 09:54:44 UDP link remote: [AF_INET]111.111.111.111:1194 2020-09-15 09:54:44 MANAGEMENT: >STATE:1600188884,WAIT,,,,,, 2020-09-15 09:54:44 MANAGEMENT: >STATE:1600188884,AUTH,,,,,, 2020-09-15 09:54:44 TLS: Initial packet from [AF_INET]111.111.111.111:1194, sid=c0458100 36a11c26 2020-09-15 09:54:44 VERIFY OK: depth=1, CN=ChangeMe 2020-09-15 09:54:44 VERIFY KU OK 2020-09-15 09:54:44 Validating certificate extended key usage 2020-09-15 09:54:44 ++ Certificate has EKU (str) TLS Web Server Authentication, expects TLS Web Server Authentication 2020-09-15 09:54:44 VERIFY EKU OK 2020-09-15 09:54:44 VERIFY X509NAME OK: CN=raspberrypi_e71e570c-3cde-4a27-a9e9-8df3fe14481b 2020-09-15 09:54:44 VERIFY OK: depth=0, CN=raspberrypi_e71e570c-3cde-4a27-a9e9-8df3fe14481b 2020-09-15 09:54:44 Control Channel: TLSv1.3, cipher TLSv1.3 TLS_AES_256_GCM_SHA384, 256 bit EC, curve: prime256v1 2020-09-15 09:54:44 [raspberrypi_e71e570c-3cde-4a27-a9e9-8df3fe14481b] Peer Connection Initiated with [AF_INET]111.111.111.111:1194 2020-09-15 09:54:45 MANAGEMENT: >STATE:1600188885,GET_CONFIG,,,,,, 2020-09-15 09:54:45 SENT CONTROL [raspberrypi_e71e570c-3cde-4a27-a9e9-8df3fe14481b]: 'PUSH_REQUEST' (status=1) 2020-09-15 09:54:45 PUSH: Received control message: 'PUSH_REPLY,dhcp-option DNS 208.67.222.222,dhcp-option DNS 208.67.220.220,block-outside-dns,redirect-gateway def1,route-gateway 10.8.0.1,topology subnet,ping 15,ping-restart 120,ifconfig 10.8.0.2 255.255.255.0,peer-id 0,cipher AES-256-GCM' 2020-09-15 09:54:45 OPTIONS IMPORT: timers and/or timeouts modified 2020-09-15 09:54:45 OPTIONS IMPORT: --ifconfig/up options modified 2020-09-15 09:54:45 OPTIONS IMPORT: route options modified 2020-09-15 09:54:45 OPTIONS IMPORT: route-related options modified 2020-09-15 09:54:45 OPTIONS IMPORT: --ip-win32 and/or --dhcp-option options modified 2020-09-15 09:54:45 OPTIONS IMPORT: peer-id set 2020-09-15 09:54:45 OPTIONS IMPORT: adjusting link_mtu to 1624 2020-09-15 09:54:45 OPTIONS IMPORT: data channel crypto options modified 2020-09-15 09:54:45 Data Channel: using negotiated cipher 'AES-256-GCM' 2020-09-15 09:54:45 Outgoing Data Channel: Cipher 'AES-256-GCM' initialized with 256 bit key 2020-09-15 09:54:45 Incoming Data Channel: Cipher 'AES-256-GCM' initialized with 256 bit key 2020-09-15 09:54:45 interactive service msg_channel=656 2020-09-15 09:54:45 ROUTE_GATEWAY 10.254.10.1/255.255.255.0 I=21 HWADDR=00:21:cc:d5:88:02 2020-09-15 09:54:45 open_tun 2020-09-15 09:54:45 tap-windows6 device [OpenVPN TAP-Windows6] opened 2020-09-15 09:54:45 TAP-Windows Driver Version 9.24 2020-09-15 09:54:45 Set TAP-Windows TUN subnet mode network/local/netmask = 10.8.0.0/10.8.0.2/255.255.255.0 [SUCCEEDED] 2020-09-15 09:54:45 Notified TAP-Windows driver to set a DHCP IP/netmask of 10.8.0.2/255.255.255.0 on interface {27FD7810-7D01-48B2-867E-B67502D6E42F} [DHCP-serv: 10.8.0.254, lease-time: 31536000] 2020-09-15 09:54:45 Successful ARP Flush on interface [11] {27FD7810-7D01-48B2-867E-B67502D6E42F} 2020-09-15 09:54:45 MANAGEMENT: >STATE:1600188885,ASSIGN_IP,,10.8.0.2,,,, 2020-09-15 09:54:45 IPv4 MTU set to 1500 on interface 11 using service 2020-09-15 09:54:45 Blocking outside dns using service succeeded. 2020-09-15 09:54:50 TEST ROUTES: 1/1 succeeded len=0 ret=1 a=0 u/d=up 2020-09-15 09:54:50 C:\WINDOWS\system32\route.exe ADD 111.111.111.111 MASK 255.255.255.255 10.254.10.1 2020-09-15 09:54:50 Route addition via service succeeded 2020-09-15 09:54:50 C:\WINDOWS\system32\route.exe ADD 0.0.0.0 MASK 128.0.0.0 10.8.0.1 2020-09-15 09:54:50 Route addition via service succeeded 2020-09-15 09:54:50 C:\WINDOWS\system32\route.exe ADD 128.0.0.0 MASK 128.0.0.0 10.8.0.1 2020-09-15 09:54:50 Route addition via service succeeded 2020-09-15 09:54:50 Initialization Sequence Completed 2020-09-15 09:54:50 MANAGEMENT: >STATE:1600188890,CONNECTED,SUCCESS,10.8.0.2,111.111.111.111,1194,, 
Pivpn Debug Log
[email protected]:/home/pi# pivpn -d ::: Generating Debug Output :::: PiVPN debug :::: ============================================= :::: Latest commit :::: commit 32bd1c628af9e1926f3f4471c0bf49c74deff7c7 Author: Orazio  Date: Fri Jul 24 18:52:57 2020 +0200 Update LatestUpdate.md ============================================= :::: Installation settings :::: PLAT=Raspbian OSCN=buster USING_UFW=0 IPv4dev=wlan0 IPv4addr=10.254.10.8/24 IPv4gw=10.254.10.1 install_user=pi install_home=/home/pi VPN=openvpn pivpnPROTO=udp pivpnPORT=1194 pivpnDNS1=208.67.222.222 pivpnDNS2=208.67.220.220 pivpnSEARCHDOMAIN= pivpnHOST=REDACTED TWO_POINT_FOUR=1 pivpnENCRYPT=256 USE_PREDEFINED_DH_PARAM= INPUT_CHAIN_EDITED=0 FORWARD_CHAIN_EDITED=0 pivpnDEV=tun0 pivpnNET=10.8.0.0 subnetClass=24 UNATTUPG=1 INSTALLED_PACKAGES=(dnsutils iptables-persistent openvpn grepcidr expect unattended-upgrades) HELP_SHOWN=1 ============================================= :::: Server configuration shown below :::: dev tun proto udp port 1194 ca /etc/openvpn/easy-rsa/pki/ca.crt cert /etc/openvpn/easy-rsa/pki/issued/raspberrypi_e71e570c-3cde-4a27-a9e9-8df3fe14481b.crt key /etc/openvpn/easy-rsa/pki/private/raspberrypi_e71e570c-3cde-4a27-a9e9-8df3fe14481b.key dh none ecdh-curve prime256v1 topology subnet server 10.8.0.0 255.255.255.0 # Set your primary domain name server address for clients push "dhcp-option DNS 208.67.222.222" push "dhcp-option DNS 208.67.220.220" # Prevent DNS leaks on Windows push "block-outside-dns" # Override the Client default gateway by using 0.0.0.0/1 and # 128.0.0.0/1 rather than 0.0.0.0/0. This has the benefit of # overriding but not wiping out the original default gateway. push "redirect-gateway def1" client-to-client client-config-dir /etc/openvpn/ccd keepalive 15 120 remote-cert-tls client tls-version-min 1.2 tls-crypt /etc/openvpn/easy-rsa/pki/ta.key cipher AES-256-CBC auth SHA256 user openvpn group openvpn persist-key persist-tun crl-verify /etc/openvpn/crl.pem status /valog/openvpn-status.log 20 status-version 3 syslog verb 3 #DuplicateCNs allow access control on a less-granular, per user basis. #Remove # if you will manage access by user instead of device. #duplicate-cn # Generated for use by PiVPN.io ============================================= :::: Client template file shown below :::: client dev tun proto udp remote REDACTED 1194 resolv-retry infinite nobind remote-cert-tls server tls-version-min 1.2 verify-x509-name raspberrypi_e71e570c-3cde-4a27-a9e9-8df3fe14481b name cipher AES-256-CBC auth SHA256 auth-nocache verb 3 ============================================= :::: Recursive list of files in :::: ::: /etc/openvpn/easy-rsa/pki shows below ::: /etc/openvpn/easy-rsa/pki/: ca.crt crl.pem Default.txt ecparams index.txt index.txt.attr index.txt.attr.old index.txt.old issued openssl-easyrsa.cnf private myconnection2.ovpn myconnection.ovpn renewed revoked safessl-easyrsa.cnf serial serial.old ta.key /etc/openvpn/easy-rsa/pki/ecparams: prime256v1.pem /etc/openvpn/easy-rsa/pki/issued: myconnection2.crt myconnection.crt raspberrypi_e71e570c-3cde-4a27-a9e9-8df3fe14481b.crt /etc/openvpn/easy-rsa/pki/private: ca.key myconnection2.key myconnection.key raspberrypi_e71e570c-3cde-4a27-a9e9-8df3fe14481b.key /etc/openvpn/easy-rsa/pki/renewed: private_by_serial reqs_by_serial /etc/openvpn/easy-rsa/pki/renewed/private_by_serial: /etc/openvpn/easy-rsa/pki/renewed/reqs_by_serial: /etc/openvpn/easy-rsa/pki/revoked: private_by_serial reqs_by_serial /etc/openvpn/easy-rsa/pki/revoked/private_by_serial: /etc/openvpn/easy-rsa/pki/revoked/reqs_by_serial: ============================================= :::: Self check :::: :: [OK] IP forwarding is enabled :: [OK] Iptables MASQUERADE rule set :: [OK] OpenVPN is running :: [OK] OpenVPN is enabled (it will automatically start on reboot) :: [OK] OpenVPN is listening on port 1194/udp ============================================= :::: Having trouble connecting? Take a look at the FAQ: :::: https://github.com/pivpn/pivpn/wiki/FAQ ============================================= :::: Snippet of the server log :::: Sep 15 09:54:45 raspberrypi ovpn-server[27130]: REDACTED:58591 peer info: IV_PROTO=6 Sep 15 09:54:45 raspberrypi ovpn-server[27130]: REDACTED:58591 peer info: IV_NCP=2 Sep 15 09:54:45 raspberrypi ovpn-server[27130]: REDACTED:58591 peer info: IV_CIPHERS=AES-256-GCM:AES-128-GCM:AES-256-CBC Sep 15 09:54:45 raspberrypi ovpn-server[27130]: REDACTED:58591 peer info: IV_LZ4=1 Sep 15 09:54:45 raspberrypi ovpn-server[27130]: REDACTED:58591 peer info: IV_LZ4v2=1 Sep 15 09:54:45 raspberrypi ovpn-server[27130]: REDACTED:58591 peer info: IV_LZO=1 Sep 15 09:54:45 raspberrypi ovpn-server[27130]: REDACTED:58591 peer info: IV_COMP_STUB=1 Sep 15 09:54:45 raspberrypi ovpn-server[27130]: REDACTED:58591 peer info: IV_COMP_STUBv2=1 Sep 15 09:54:45 raspberrypi ovpn-server[27130]: REDACTED:58591 peer info: IV_TCPNL=1 Sep 15 09:54:45 raspberrypi ovpn-server[27130]: REDACTED:58591 peer info: IV_GUI_VER=OpenVPN_GUI_11 Sep 15 09:54:45 raspberrypi ovpn-server[27130]: REDACTED:58591 Control Channel: TLSv1.3, cipher TLSv1.3 TLS_AES_256_GCM_SHA384, 256 bit EC, curve: prime256v1 Sep 15 09:54:45 raspberrypi ovpn-server[27130]: REDACTED:58591 [user] Peer Connection Initiated with [AF_INET]REDACTED:58591 Sep 15 09:54:45 raspberrypi ovpn-server[27130]: useREDACTED:58591 OPTIONS IMPORT: reading client specific options from: /etc/openvpn/ccd/user Sep 15 09:54:45 raspberrypi ovpn-server[27130]: useREDACTED:58591 MULTI: Learn: 10.8.0.2 -> useREDACTED:58591 Sep 15 09:54:45 raspberrypi ovpn-server[27130]: useREDACTED:58591 MULTI: primary virtual IP for useREDACTED:58591: 10.8.0.2 Sep 15 09:54:46 raspberrypi ovpn-server[27130]: useREDACTED:58591 PUSH: Received control message: 'PUSH_REQUEST' Sep 15 09:54:46 raspberrypi ovpn-server[27130]: useREDACTED:58591 SENT CONTROL [user]: 'PUSH_REPLY,dhcp-option DNS 208.67.222.222,dhcp-option DNS 208.67.220.220,block-outside-dns,redirect-gateway def1,route-gateway 10.8.0.1,topology subnet,ping 15,ping-restart 120,ifconfig 10.8.0.2 255.255.255.0,peer-id 0,cipher AES-256-GCM' (status=1) Sep 15 09:54:46 raspberrypi ovpn-server[27130]: useREDACTED:58591 Data Channel: using negotiated cipher 'AES-256-GCM' Sep 15 09:54:46 raspberrypi ovpn-server[27130]: useREDACTED:58591 Outgoing Data Channel: Cipher 'AES-256-GCM' initialized with 256 bit key Sep 15 09:54:46 raspberrypi ovpn-server[27130]: useREDACTED:58591 Incoming Data Channel: Cipher 'AES-256-GCM' initialized with 256 bit key ============================================= :::: Debug complete :::: ::: ::: Debug output completed above. ::: Copy saved to /tmp/debug.txt ::: 

[email protected]:/home/pi# sudo iptables -t nat -S -P PREROUTING ACCEPT -P INPUT ACCEPT -P POSTROUTING ACCEPT -P OUTPUT ACCEPT -A POSTROUTING -s 10.8.0.0/24 -o wlan0 -m comment --comment openvpn-nat-rule -j MASQUERADE  [email protected]:/home/pi# sudo iptables -S -P INPUT ACCEPT -P FORWARD ACCEPT -P OUTPUT ACCEPT 
Server ifconfig
[email protected]:/home/pi# ifconfig eth0: flags=4163 mtu 1500 inet 192.168.1.90 netmask 255.255.255.0 broadcast 192.168.1.255 inet6 fe80::e6c:7ab0:ce07:c505 prefixlen 64 scopeid 0x20 ether dc:a6:32:b2:95:70 txqueuelen 1000 (Ethernet) RX packets 25495298 bytes 3388671353 (3.1 GiB) RX errors 0 dropped 0 overruns 0 frame 0 TX packets 13794410 bytes 1617765044 (1.5 GiB) TX errors 0 dropped 0 overruns 0 carrier 0 collisions 0 lo: flags=73 mtu 65536 inet 127.0.0.1 netmask 255.0.0.0 inet6 ::1 prefixlen 128 scopeid 0x10 loop txqueuelen 1000 (Local Loopback) RX packets 1238 bytes 171816 (167.7 KiB) RX errors 0 dropped 0 overruns 0 frame 0 TX packets 1238 bytes 171816 (167.7 KiB) TX errors 0 dropped 0 overruns 0 carrier 0 collisions 0 tun0: flags=4305 mtu 1500 inet 10.8.0.1 netmask 255.255.255.0 destination 10.8.0.1 inet6 fe80::d5b1:faf3:8def:5920 prefixlen 64 scopeid 0x20 unspec 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 txqueuelen 100 (UNSPEC) RX packets 22539192 bytes 30443731381 (28.3 GiB) RX errors 0 dropped 0 overruns 0 frame 0 TX packets 13002682 bytes 677094827 (645.7 MiB) TX errors 0 dropped 0 overruns 0 carrier 0 collisions 0 wlan0: flags=4099 mtu 1500 ether dc:a6:32:b2:95:71 txqueuelen 1000 (Ethernet) RX packets 0 bytes 0 (0.0 B) RX errors 0 dropped 0 overruns 0 frame 0 TX packets 0 bytes 0 (0.0 B) TX errors 0 dropped 0 overruns 0 carrier 0 collisions 0 
Client ipconfig
Windows IP Configuration Unknown adapter OpenVPN TAP-Windows6: Connection-specific DNS Suffix . : Link-local IPv6 Address . . . . . : fe80::ed18:34a4:fb9:8ebf%11 IPv4 Address. . . . . . . . . . . : 10.8.0.2 Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : Unknown adapter OpenVPN Wintun: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Ethernet adapter Ethernet: Connection-specific DNS Suffix . : Link-local IPv6 Address . . . . . : fe80::105f:b121:198a:44e7%21 IPv4 Address. . . . . . . . . . . : 10.254.10.10 Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : 10.254.10.1 Wireless LAN adapter Wi-Fi: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Wireless LAN adapter Local Area Connection* 3: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Wireless LAN adapter Local Area Connection* 4: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Ethernet adapter VMware Network Adapter VMnet1: Connection-specific DNS Suffix . : Link-local IPv6 Address . . . . . : fe80::dcf0:bf08:170a:38fe%2 IPv4 Address. . . . . . . . . . . : 192.168.171.1 Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : Ethernet adapter VMware Network Adapter VMnet8: Connection-specific DNS Suffix . : Link-local IPv6 Address . . . . . : fe80::147a:3354:4d77:b888%3 IPv4 Address. . . . . . . . . . . : 192.168.160.1 Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : Ethernet adapter Bluetooth Network Connection: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : 
Client route print
=========================================================================== Interface List 11...00 ff 27 fd 78 10 ......TAP-Windows Adapter V9 23...........................Wintun Userspace Tunnel 21...00 21 cc d5 88 02 ......Intel(R) 82579LM Gigabit Network Connection 7...84 3a 4b 08 79 6a ......Intel(R) Centrino(R) Advanced-N 6205 9...84 3a 4b 08 79 6b ......Microsoft Wi-Fi Direct Virtual Adapter #2 14...86 3a 4b 08 79 6a ......Microsoft Wi-Fi Direct Virtual Adapter #3 2...00 50 56 c0 00 01 ......VMware Virtual Ethernet Adapter for VMnet1 3...00 50 56 c0 00 08 ......VMware Virtual Ethernet Adapter for VMnet8 20...7c e9 d3 e7 9f a6 ......Bluetooth Device (Personal Area Network) 1...........................Software Loopback Interface 1 =========================================================================== IPv4 Route Table =========================================================================== Active Routes: Network Destination Netmask Gateway Interface Metric 0.0.0.0 0.0.0.0 10.254.10.1 10.254.10.10 281 0.0.0.0 128.0.0.0 10.8.0.1 10.8.0.2 259 10.8.0.0 255.255.255.0 On-link 10.8.0.2 259 10.8.0.2 255.255.255.255 On-link 10.8.0.2 259 10.8.0.255 255.255.255.255 On-link 10.8.0.2 259 10.254.10.0 255.255.255.0 On-link 10.254.10.10 281 10.254.10.10 255.255.255.255 On-link 10.254.10.10 281 10.254.10.255 255.255.255.255 On-link 10.254.10.10 281 127.0.0.0 255.0.0.0 On-link 127.0.0.1 331 127.0.0.1 255.255.255.255 On-link 127.0.0.1 331 127.255.255.255 255.255.255.255 On-link 127.0.0.1 331 128.0.0.0 128.0.0.0 10.8.0.1 10.8.0.2 259 173.183.67.115 255.255.255.255 10.254.10.1 10.254.10.10 281 192.168.160.0 255.255.255.0 On-link 192.168.160.1 291 192.168.160.1 255.255.255.255 On-link 192.168.160.1 291 192.168.160.255 255.255.255.255 On-link 192.168.160.1 291 192.168.171.0 255.255.255.0 On-link 192.168.171.1 291 192.168.171.1 255.255.255.255 On-link 192.168.171.1 291 192.168.171.255 255.255.255.255 On-link 192.168.171.1 291 224.0.0.0 240.0.0.0 On-link 127.0.0.1 331 224.0.0.0 240.0.0.0 On-link 192.168.171.1 291 224.0.0.0 240.0.0.0 On-link 192.168.160.1 291 224.0.0.0 240.0.0.0 On-link 10.8.0.2 259 224.0.0.0 240.0.0.0 On-link 10.254.10.10 281 255.255.255.255 255.255.255.255 On-link 127.0.0.1 331 255.255.255.255 255.255.255.255 On-link 192.168.171.1 291 255.255.255.255 255.255.255.255 On-link 192.168.160.1 291 255.255.255.255 255.255.255.255 On-link 10.8.0.2 259 255.255.255.255 255.255.255.255 On-link 10.254.10.10 281 =========================================================================== Persistent Routes: Network Address Netmask Gateway Address Metric 0.0.0.0 0.0.0.0 10.254.10.1 Default =========================================================================== IPv6 Route Table =========================================================================== Active Routes: If Metric Network Destination Gateway 1 331 ::1/128 On-link 2 291 fe80::/64 On-link 3 291 fe80::/64 On-link 11 259 fe80::/64 On-link 21 281 fe80::/64 On-link 21 281 fe80::105f:b121:198a:44e7/128 On-link 3 291 fe80::147a:3354:4d77:b888/128 On-link 2 291 fe80::dcf0:bf08:170a:38fe/128 On-link 11 259 fe80::ed18:34a4:fb9:8ebf/128 On-link 1 331 ff00::/8 On-link 2 291 ff00::/8 On-link 3 291 ff00::/8 On-link 11 259 ff00::/8 On-link 21 281 ff00::/8 On-link =========================================================================== Persistent Routes: None 
I can get internet to work if I add the following to my .ovpn file
pull-filter ignore "redirect-gateway def1" route 192.168.1.0 255.255.255.0 
But I still can't connect to internal resources like the router's web interface. Can anyone help me out with this? Please be gentle, I'm pretty green when it comes to OpenVPN. Thanks.
submitted by TheKoolestIP to pivpn [link] [comments]


2020.09.14 21:53 Westero This Week in Fire Emblem: Heroes (September 15 - 21, 2020)

The source for all this information is the most recent calendar and the most recent content update.
 
All items begin at the daily reset unless otherwise noted.
 

Tuesday September 15

 
 
 

Wednesday September 16

 
 

Thursday September 17

 
 
 

Friday September 18

 
 

Saturday September 19

 
 

Sunday September 20

 
 

Monday September 21

 
 

This week's F2P orbs courtesy of Banpei-kun

Tue Sep 15: 11 orbs
Wed Sep 16: 3 orbs
Thu Sep 17: 3 orbs
Fri Sep 18: 23 orbs
Sat Sep 19: 5 orbs
Sun Sep 20: 7 orbs
Mon Sep 21: 22 orbs
Weekly total: 74 orbs
 

Sneak preview for next week

 

Useful Links:

 
-Westero
submitted by Westero to FireEmblemHeroes [link] [comments]


2020.09.14 05:59 redit202 Weekly /r/ReditOfficial Review (September 14, 2020) - What have you been playing, and what do you think of it?

Weekly /ReditOfficial Review (September 14, 2020) - What have you been playing, and what do you think of it?

Monday, September 7th, 2020

Dr. Mario World

  • It's a Labor Day sale event on items. You can purchase these items during the Labor Day sale event by tapping them while playing stage mode. Features:
    • Hammer - 8 diamonds6 diamonds
    • Skill Filler (In-Stage) - 15 diamonds12 diamonds
    • Capsule Swapper - 5 diamonds4 diamonds
    • Boomerang - 12 diamonds9 diamonds

US Holidays

  • Today is Monday, and it's Labor Day! Make sure to vote for Donald Trump & Joe Biden.

Wednesday, September 9th, 2020

Mario Kart Tour

  • Since it's 28th Anniversary Event, it's the Super Mario Kart Tour!
  • The Spotlight is SNES Mario!
  • Mario Cup is the first weekly ranked cup!
  • Tour Challenge 1, Daily Login Bonus, Gold Challenges, and Daily Selects changed, and Tour Challenge 2 is closed.
  • Get these following packs:
    • Value Pack - 5 rubies (3+2 bonus), 2 star tickets, and 3 item tickets for $1.99.
    • Super Mario Kart Glider - $3.99
    • 8-Bit Star Pack - 45 rubies (30+15 bonus), 8-Bit Star, and 1 glider-point boost for $19.99.
    • Metal Mario Pack - 90 rubies (60+30 bonus), Platinum Taxi and Metal Mario for $39.99.
  • This Tour's Tour Gift:
    • Without Gold Pass:
      • Shy Guy
      • Birthday Girl Rosalina
      • BBIA Parafoil
    • With Gold Pass:
      • Mario
      • Gold Pipe Frame
      • Black B Dasher
  • For the Expert Challenge,"Earn a score of 18,000 or higher on 5 courses," the count reverts to 0/5 when a new tour begins. The challenge can be completed if 18,000 points or higher is earned over 5 courses during one tour. We are currently working on fixing the issue.
  • In Ver. 2.4.0, in the News List, the during time for the tour is displayed in Coordinated Universal Time (UTC). Temporarily, the dates displayed on the list have been removed. The during for the currently open tour and pipes is displayed below.
    • Super Mario Kart Tour
      • 09/09/2020 (Wed) 02:00 a.m. EDT to 09/23/2020 (Wed) 1:59 a.m. EDT
    • Super Mario Kart Pipe 1
      • 09/09/2020 (Wed) 02:00 a.m. EDT to 09/23/2020 (Wed) 1:59 a.m. EDT

Thursday, September 10th, 2020

Mario Kart Tour

  • The Summer Festival Tour All-Cup Ranking results are in! The All-Cup Ranking ranks players from across the world based on the total points for all cups during each tour. Players who placed in the top 1,000 places of the All-Cup Ranking will be rewarded with a badge!
    • Who made the cut this time?
      • Those who place in the top 1,000 places of the All-Cup Ranking will rewarded with a badge. Did you make the cut this time? Tap here to see the ranking results for the Summer Festival Tour.
    • What are the badges for this tour?
      • Players who placed in the top 10, top 100, or top 1,000 places for the Summer Festival Tour have been sent one of the above badges according to their placement.
      • If you qualified for one, be sure to check your Gift Box by tapping Menu, then Gifts.
    • Notes:
      • Badges may be claimed until 30 days after the start of the Super Mario Kart Tour and cannot be claimed after that, so please claim yours at your earliest convenience.
      • When a tour ends, the final results will be announced the next day or later based on the total points at the end of the tour.
      • All-Cup Ranking results announcements and badge distribution are subject to change.
    • Check out the interim results!
      • Who will be the next Mario Kart Tour maestro? Track your rise up the ranks with the interim results and aim for the top!

Dr. Mario World

  • New Area Open! Clear special stages to get Dr. Kamek!
  • Collect enough clear stars to get a reward!
  • Doctor Appearance Rate Up! Staffing rate boosted for a limited time
  • Versus Mode This Week's Specialists: Dr. Blooper, Dr. Toadette, Dr. Luigi, and Dr. Baby Luigi!
  • We're gifting players 10 hearts daily! Available to collect for 24 hours!
  • Get these following Packs & Referrals:
    • Dr. Baby Rosalina Pack - Dr. Baby Rosalina & 210 diamonds (200+10 bonus for $19.99
    • Dr. Luma Referral - Dr Luma for 100 diamonds

Friday, September 11th, 2020

Super Mario Run

  • The Bonus Medals you can collect in Remix 10 will be multiplied by 1.2, giving you more chances to get special items from the Super Bonus Game. This makes for a good chance to get some of the rare items!

Happy Patriots Day

  • It's the Patriots Day! American Senior High School with congratulates you for a patriots.

Remembering 9/11

  • On September 11th, 2001, 2 airplanes crash into 2 World Trade Centers (one is crashed the North Tower at 8:46 a.m. EDT, and one is crashed the South Tower at 9:03 a.m. EDT). The 2 World Trade Centers is collapsed (South Tower collapsed at 9:59 a.m. EDT, and North Tower collapsed at 10:28 a.m. EDT). Another plane is crashed into the west side of the Pentagon at 9:37 a.m. EDT, causing to partly collapsed. The last plane is crashed into the field in Stonycreek Township at 10:03 a.m. (EDT). Kills 2,996, and injuries 25k!

Saturday, September 12th, 2020

Mario Kart Tour

  • The 2nd weekly ranked cup is Baby Mario Cup! Play the cup before week 2 begins!
  • Get a bunch of coins with 300 coins bonus in the Coin Aplenty Event. That's why!

Sunday, September 13th, 2020

Birthdays/Anniversary

  • It's Princess Peach's birthday! Make a wish for all of you!
  • It's Super Mario's 35th Anniversary! The Super Mario 3D All-Stars with releases 5 days remains.

Grandparents Day

  • It's a grandparents day! Must be 55 years or older to celebrate!

Mario Kart Tour

  • Since it's Super Mario's 35th Anniversary, the 50 things pipe who makes a debut is Throwback Drivers Pipe! You can get variants of well-knows characters like Musician Mario & Vacation Peach. Some of the drivers have been with us since the Super Mario Kart game.
  • Collect event tokens, and the Event Shop is opened!

Pictures

Super Mario Maker 2 Online Challenge
Badges for Mario Kart Tour
No updates found on Tuesday, September 8th, 2020.
submitted by redit202 to reditofficial [link] [comments]


2020.09.14 02:09 SuprCollidr [US-OR] [H] Housecleaning - Boards (Redscarf), Cables (SantiGo), Switches (Zilent), Keycaps [W] PayPal

Timestamp: https://imgur.com/a/airDIjw
Update: all spoken for. Thanks!
Hey Folks, trying to clean house here quickly. Most items are very lightly used or not at all. All are well maintained. Everything checked for functionality (minus the RedScarf, which worked when it was disassembled a few months back).
Some of the bundles are split into multiple photos. I tried to keep things in order.
CONUS shipping only, please. Will ship USPS priority for big items and bundles, cheapest option for small ones. Willing to knock some dollars off for combined orders.
First listing, please let me know if I missed any rules so I can adjust. Thanks for looking!

$120 shipped:
Red Scarf II+ Ver.b KitLightly used, then de-soldered and disassembled - black anodized case with gray feet

$80 shipped:
Vortex Race 3 TKL (moderately used, well maintained) with original DSA Granite Keycaps (unused) and matching Vortex Numpad (Massdrop switch tester with PCB option).

$175 shipped:
Switch Bundle:
168x Zilent V2 78g (90x lubed by hand w/GPL204, + 78x factory)
120x Zeal switch silencers, unused
100x Outemu Ice, Clear - factory, never used
108x Cherry MX Clear (77x lightly used, desoldered, + 31x factory)
77x Cherry MX Brown (lightly used, desoldered)
30x Cherry Sampler Pack32x Kailh Choc Red - factory, never used
30x Kailh Choc Jade Thick Clicks - factory, never used
7x Kailh Choc Sampler

SantiGo Customs R1 Coiled Cables - Unused
$40 shipped: 1x Black 6' USB-A to USB-C, Mini USB, Micro USB
$35 shipped: 1x Black 5' USB-A to USB-C, Mini USB
$30 shipped: 1x Black 5' USB-A to USB-C

$30 shipped: Royal Glam Bamboo TKL Wrist Rest (unused, original box)

$50 shipped, keycap bundle:
SA Dolch Doubleshot keycaps with blanks and novelties (very lightly used)
Kailh Choc Low Profile ABS Doubleshot keycap set (very lightly used)
Kailh Choc blanks (black and white)
MDA Big Bang (unused, but missing a few blanks, I bought an extra to fill out a board)Misc cherry blanks

Free - first come, first serve to anyone who purchases any of the above items or bundles.
XD002 Hot-Swappable 2-Key Aluminum Macro Pad
Magic Force Numpad - Cherry MX Blue
Jelly Comb Numpad - Cherry MX Blue
submitted by SuprCollidr to mechmarket [link] [comments]


2020.09.12 05:03 RemoteBomb [USA] [H] My Nintendo Collection: Systems, Console & Handheld Games, NES to Switch, Collectibles, amiibo, Misc. Tech, Posters [W] PayPal / Venmo

Welcome to my list!
Disclaimer: These are all placeholder numbers are pulled from VGPC and are fine-tuned based on recent eBay sold listings as per item condition. Nothing's set in stone and am always open to offers!
Interested in trading? Please look at my latest GameSwap post here
My confirmed transactions are here.
Bundling is encouraged and helps with costs/shipping!
This list is constantly updated so please check back often!
Haves
Switch
Wii U
Wii
3DS
DS
GCN
GBA
GB & GBC
N64
SNES
NES
Tech & Accessories
amiibo
Collectibles
Thanks again for taking a look!
submitted by RemoteBomb to GameSale [link] [comments]


2020.09.12 01:53 ghettojesusxx Focused PvP testing is fundamentally flawed

Huge wall of post. No tl;dr other than beta pvp testing big bad. Read.
On the day of focused PvP testing announcement, I got Beta Access (guess buying Epic Edition and being 2500 was worth it). Initial impressions were very good, I'm really loving the fast paced arenas, which is a nice change of pace from BfA, but the more I played, the more I realized that there is no point in testing anything PvP related until Blizzard fixes up the issues I'm about to list.
- No continental servers. Playing from the EU / Oceania / Asia / Africa will most likely mean you have 200ms at the very least (playing from Hungary, I've an average of 230). This places you 150milliseconds behind minimum of most people who play in NA. Being able to react has a direct correlation with fast paced games. And because of this, unless you play in NA, you can't play to your full potential, which of course feels frustrating, but also it can really change the outcome of the general PvP that is happening. I've had numerous games on my ret pally where I couldn't get crucial spells casted on my teammates to save them, simply because I didn't yet know that a smoke bomb has been popped, but the game did.
- Testing began way too late. The testing started out 8 weeks before the supposed release of the game. While I can see a reason as to why starting later would give less of an edge to the overly competetive players (such as myself), it makes absolutely zero sense when it comes to the integrity of the game. Crucial design issues such as Subtlety Rogues being able to use Shadow Dance on every single stun DR, some classes having way too overloaded kits (such as Monk, Rogue, DH), overtuning / undertuning issues, etc. are ALL over the place. There is no way Blizz will fix this up until 9.1 or 9.2, unless they delay the game.
- Obvious bugchanges still didn't occur, and we also can't reliably track which bugs have been fixed. Stuff like the Rogue Shadowstrike Legendary proccing off itself and Weaponmaster, Conduits randomly ceasing to function after logging out, debuffs carrying over to arenas if you used the queue as team feature (and if you got a quick pop) which can actually lead you to dying in the preparation phase (I carried over a 33k Execution Sentence into a new arena and got oneshotted) are still not fixed.
- Lack of access to equipment and other stuff. None of the loot that is in the game currently is finished up. Even in BfA, you could instantly buy the FINISHED version of the items that are in the game, from all the m+ items to raiding to even PvP. You had your neck at a decent level, and everything was handed to you on a silver plate, for you to test.
We don't have that here. The starter items you get are severely unoptimized (and in some cases, because of the current scaling, broken, case example intellect+versa trinkets you get as a healer), and the only items you can buy are ilvl153 honor pieces with even harder unoptimized stats. Say you wanna gear for crit+vers, which is what I wanted to do with my ret pally - you only have 2 items to choose from: necklace and cloak. That's it. That's your crit vers gear.
The other gear you could get by grinding (m+ and raiding) are not finished at all. There is 0 diversity in the gear you can get, some of it is extremely weak or undertuned, and you don't have all the stat combinations. Because it's not finished, you also don't have items like Seabreeze or Geti'ikku, items that you had even in the BfA beta (even if poorly tuned), which both turned out to be very crucial items for several PvP builds.
You also don't have things like enchants, tertiary stats or gems finished up also. You have no socket slots currently (anyone remember when you could have 3 sockets on a single belt? good times), enchants are clearly not finished, for example you can either buy an intellect bonus for your bracers, or reduced CD on your Heartstone. Where's the option to, for example, apply crit on my bracers? And then you also of course have tertiary stats (leech, avoidance, speed, indestructible, and to a lesser extent sockets), which enchants have tried to integrate through a cloak enchant, but that is one enchant that gives you a bit of stam and 1% in a tertiary stat. With no warforging, these are absolutely useless and have no place in the game (note: I'm not asking for warforging to return, but it just feels wrong to leave those stats in the dust).
And then the worst offenders are the covenants. Obviously, the first issue is that you can't swap between them on the fly (despite you being able to swap gear and talents since Vanilla if you wanted to, but let's not get into that). The second issue comes straight away: you don't have instant access to ALL the Soulbinds. You'll have to quest through your campaign to unlock them, something that people simply won't do. Nobody is testing Soulbinds like Emeni or Forgelite Prime at all. Simply because it's not accessible. What if Emeni's fear at low HP turns out to be extremely buggy, or just plain up overpowered? Nobody knows, because nobody cares.
And then within the covenants, conduits just make me crazy. You only have level one conduits unlocked. Take one of my favorite conduit as an example, Righteous Might. It modifies my covenant spell, Vanquisher's Hammer, to do 100% more damage, and also heal me for all the damage dealt. At the moment, with another spell called Final Reckoning, I can Hammer up to 10k (before Judgment, Final Reck passive proc, Vengeance Aura or Avenging Wrath) if I crit. That means 10k damage and 10k selfheal.
However, at rank15, it deals 250% more damage. So if you do a bit of math,you end up at 17.5k damage, that is also done as a selfheal. Average health pools in arenas (due to everyone being scaled to 213ilvl) is 31k. So I get to do half someone's HP in one button before defensives (but counting in the minimal amount of vers people can get), with no setup, other than waiting for cooldowns. Imagine adding Judgment, Final Reckoning passive proc and Avenging Wrath to that, which by themselves is a 55% damage boost, and 20% extra crit, yielding more consistently higher Hammers. Yeah you end up way beyond 20k - which is also done as a selfheal, so you can literally burst at 10% HP because you just hammer for so high, it doesn't matter. Passive selfhealing has been heavily critized in all classes, when it gets this far - although, to be fair, ret's have no defensives other than Bubble, so in a way, on paper, the healing is fine. Definetly not the damage though.
(As a sidenote, can rets please get Divine Protection instead of Shield of Vengeance and a talent instead of Cavalier that modifies Divine Prot to reduce our magical dmg taken by 40% for 8sec thanks. And no, no movement changes, use Uther's Devotion and Wings / Holy Avenger as defcds ya'll)
But nobody can test it. Because nobody can upgrade their Conduits. And nobody knows how to grind them. I'm considering pushing rank one if the game remains this broken.
- Completely random invites. When it comes to PvP, you want the most skilled and creative players to get into testing, as they are the ones that have a huge encyclopedia in their heads about PvP, they are the ones that care about it the most. However, people of differing skill levels have been invited. Now, I'm not saying that the thoughts of the lesser skilled PvPers shouldn't matter, what I'm saying is...
- Because of random invites, people can only get to play with their partners by chance. The reason why this is so important, is that a comp can function very differently based on how well the players know eachother. Playing Ret Disc Rogue without my buddies is just not playing Ret Disc Rogue, unless you get to play with people like Minpojke, who are simply THAT good at the game (which I had the fortune to do so). But also, this just locks out people from playing a very, very specific setup, as very specific setups are usually tailored to fit the team. Not randoms.
- No specific queing 2s as healdps, no specific queing 3s with a premade. This just creates inconsistencies that lead to faulty games where the details are obscured to the point where certain matchups seem impossible, even though they are. A lack of communication and coordination leads to certain defeat.
- BfA toons are WAY stronger than Shadowland toons. Anboni on Youtube has a perfect showcase of this. PvP scaling and Shadowland's poor itemization at it's best.
- A completely out of touch developer team (this part segways from PvP, but I still have points to make). For all the reasons above, but also because some design choices in the game should simply not pass design meetings. Who thought that having to do 627 battlegrounds (assuming 50% win chance) for 190ilvl gear is good design when you can just walk into a +2 that also gives 190 and walk away with better optimized gear pieces? Who thought it would be a good idea to implement the PvP scaling? Who thought that Covenants are a good idea that fit the game? They don't even fit lorewise into WoW for god's sake. As the Maw Walker, who has helped all the covenants, you should be able to call on their power whenever you demand so (talents anyone?), but choose to progress in one of the covenants, and when you're done there, just go to the others? Just because you quested in Highmountain first doesn't mean that Azshara got away with the Titan Artifact in Azsuna. Etc.
The thing is, is that you have a lead game dev whose highest ever rating was 2k back in Wrath, which at this point is not only not applicable, but also shows how much he doesn't care about developing good PvP. - simply because he does not play it. To that you'd say that "he has PvP devs in his team", well, we've pretty much gotten ALL the PvP updates from Ion Hazzikostas. If he would have PvP devs in his team, people who actually play the game and care for the integrity of the game would have realized by now the massive amount of blunders Ion has committed with PvP.
This is also further not helped by the fact that working in Activison-Blizzard is extremely unforgiving. Non-high ranking employees barely live month by month, fulfilling extreme quotas on top of working extra hours and long shifts, with the only compensation being a store mount next to their minimal wage. The manpower and general competency behind this game is in the dust, and it's not going to change unless the leadership is rearranged. I'm betting COVID-19 actually helped a lot of the lower ranking employees, simply because they can get a couple extra hours of freetime in their lives, sparing time off of travelling and whatnot.
Ion is also a huge fan of wasting resources. Patches feel like expansions, extremely large and complex systems that complete your class that is gone after the expansion, making new zones, new art, new music etc all the time, spending a huge amount of money on hyping up repetative and blatantly bad design... Why not just use the huge world that you have built up as your playground? Why does BfA have to take place in Kul Tiras, Zuldazar, Uldum and Vale, when there is such a large world to play around in? Why not take the previously successful formulas of the game, and implement it in our current times with better polishing? Why do you always have to make a world-ending story?
I know that with each new installment of the game, pleasing fans becomes significantly harder and harder, as expectations are exponentially rising, but at some point, the amount of resources, time and workforce becomes so limited, other parts of the game are being hurt.
Why not instead of adding Kul Tiras and Zuldazar as the core of the expansion, why not just use already built zones with towns, cities, NPCs, factions and motivations in Kalimdor and Eastern Kingdoms, and work off with that?
Why do you have to spend so many resources on building new assets, new animations, new characters, etc. when you could just polish your current playground, and maybe fix up Inscription so people can actually use the animations they have been demanding for a long time?
Why do you spend resources on developing a PvP scaling system that nobody knows how it works, goes against anything and everything an MMORPG is for, when you could have spent resources on building a satisfying PvP progression, and making Warmode more of a tough and unforgiving PvP experience instead of catering to PvE players who want quicker progression?
Why do you have to add a borrowed power feature to the game that is extremely powerful, but gets taken away at the end of the expansion, just so you could add something else instead?
Why do you have to rely on Titanforging, Warforging and Corruption to make loot interesting again, when you could just make professions more relevant by implementing gear and gadgets that are actually useful for both the crafter and the customer? Why not just reuse all the resources you have lying around in the old world? Why is it that items such as the Devilsaur Set are completely useless at this point?
I'm pretty sure I could come up with more why-s, but I wanna tie up this post.
- Just generally how player unfriendly the game is. Not being able to swap covenants reliably, not being able to swap conduits unless you wait 7 days, having to rank up conduits 15 times, having to farm up your legendary, PvP yielding bad gear again, we end up at a point where we'll most likely have our gear (and gametime spent) be 90% PvE 10% PvP again. Now, I've no problem having PvE gear in my BiS, I think the most dedicated players should have the best gear, but the ratio historically (at worst) used to be 75-25 and 25-75 for both PvEers and PvPers. TBC was the best example of this.
Tl;dr: I lied. There is a tl;dr. I can't wait to get rank one in season1. Gonna be great.
submitted by ghettojesusxx to wow [link] [comments]


2020.09.12 01:53 ghettojesusxx Focused PvP testing is fundamentally flawed

Huge wall of text. No tl;dr other than beta pvp testing big bad. Read.
On the day of focused PvP testing announcement, I got Beta Access (guess buying Epic Edition and being 2500 was worth it). Initial impressions were very good, I'm really loving the fast paced arenas, which is a nice change of pace from BfA, but the more I played, the more I realized that there is no point in testing anything PvP related until Blizzard fixes up the issues I'm about to list.
- No continental servers. Playing from the EU / Oceania / Asia / Africa will most likely mean you have 200ms at the very least (playing from Hungary, I've an average of 230). This places you 150milliseconds behind minimum of most people who play in NA. Being able to react has a direct correlation with fast paced games. And because of this, unless you play in NA, you can't play to your full potential, which of course feels frustrating, but also it can really change the outcome of the general PvP that is happening. I've had numerous games on my ret pally where I couldn't get crucial spells casted on my teammates to save them, simply because I didn't yet know that a smoke bomb has been popped, but the game did.
- Testing began way too late. The testing started out 8 weeks before the supposed release of the game. While I can see a reason as to why starting later would give less of an edge to the overly competetive players (such as myself), it makes absolutely zero sense when it comes to the integrity of the game. Crucial design issues such as Subtlety Rogues being able to use Shadow Dance on every single stun DR, some classes having way too overloaded kits (such as Monk, Rogue, DH), overtuning / undertuning issues, etc. are ALL over the place. There is no way Blizz will fix this up until 9.1 or 9.2, unless they delay the game.
- Obvious bugchanges still didn't occur, and we also can't reliably track which bugs have been fixed. Stuff like the Rogue Shadowstrike Legendary proccing off itself and Weaponmaster, Conduits randomly ceasing to function after logging out, debuffs carrying over to arenas if you used the queue as team feature (and if you got a quick pop) which can actually lead you to dying in the preparation phase (I carried over a 33k Execution Sentence into a new arena and got oneshotted) are still not fixed.
- Lack of access to equipment and other stuff. None of the loot that is in the game currently is finished up. Even in BfA, you could instantly buy the FINISHED version of the items that are in the game, from all the m+ items to raiding to even PvP. You had your neck at a decent level, and everything was handed to you on a silver plate, for you to test.
We don't have that here. The starter items you get are severely unoptimized (and in some cases, because of the current scaling, broken, case example intellect+versa trinkets you get as a healer), and the only items you can buy are ilvl153 honor pieces with even harder unoptimized stats. Say you wanna gear for crit+vers, which is what I wanted to do with my ret pally - you only have 2 items to choose from: necklace and cloak. That's it. That's your crit vers gear.
The other gear you could get by grinding (m+ and raiding) are not finished at all. There is 0 diversity in the gear you can get, some of it is extremely weak or undertuned, and you don't have all the stat combinations. Because it's not finished, you also don't have items like Seabreeze or Geti'ikku, items that you had even in the BfA beta (even if poorly tuned), which both turned out to be very crucial items for several PvP builds.
You also don't have things like enchants, tertiary stats or gems finished up also. You have no socket slots currently (anyone remember when you could have 3 sockets on a single belt? good times), enchants are clearly not finished, for example you can either buy an intellect bonus for your bracers, or reduced CD on your Heartstone. Where's the option to, for example, apply crit on my bracers? And then you also of course have tertiary stats (leech, avoidance, speed, indestructible, and to a lesser extent sockets), which enchants have tried to integrate through a cloak enchant, but that is one enchant that gives you a bit of stam and 1% in a tertiary stat. With no warforging, these are absolutely useless and have no place in the game (note: I'm not asking for warforging to return, but it just feels wrong to leave those stats in the dust).
And then the worst offenders are the covenants. Obviously, the first issue is that you can't swap between them on the fly (despite you being able to swap gear and talents since Vanilla if you wanted to, but let's not get into that). The second issue comes straight away: you don't have instant access to ALL the Soulbinds. You'll have to quest through your campaign to unlock them, something that people simply won't do. Nobody is testing Soulbinds like Emeni or Forgelite Prime at all. Simply because it's not accessible. What if Emeni's fear at low HP turns out to be extremely buggy, or just plain up overpowered? Nobody knows, because nobody cares.
And then within the covenants, conduits just make me crazy. You only have level one conduits unlocked. Take one of my favorite conduit as an example, Righteous Might. It modifies my covenant spell, Vanquisher's Hammer, to do 100% more damage, and also heal me for all the damage dealt. At the moment, with another spell called Final Reckoning, I can Hammer up to 10k (before Judgment, Final Reck passive proc, Vengeance Aura or Avenging Wrath) if I crit. That means 10k damage and 10k selfheal.
However, at rank15, it deals 250% more damage. So if you do a bit of math,you end up at 17.5k damage, that is also done as a selfheal. Average health pools in arenas (due to everyone being scaled to 213ilvl) is 31k. So I get to do half someone's HP in one button before defensives (but counting in the minimal amount of vers people can get), with no setup, other than waiting for cooldowns. Imagine adding Judgment, Final Reckoning passive proc and Avenging Wrath to that, which by themselves is a 55% damage boost, and 20% extra crit, yielding more consistently higher Hammers. Yeah you end up way beyond 20k - which is also done as a selfheal, so you can literally burst at 10% HP because you just hammer for so high, it doesn't matter. Passive selfhealing has been heavily critized in all classes, when it gets this far - although, to be fair, ret's have no defensives other than Bubble, so in a way, on paper, the healing is fine. Definetly not the damage though.
(As a sidenote, can rets please get Divine Protection instead of Shield of Vengeance and a talent instead of Cavalier that modifies Divine Prot to reduce our magical dmg taken by 40% for 8sec thanks. And no, no movement changes, use Uther's Devotion and Wings / Holy Avenger as defcds ya'll)
But nobody can test it. Because nobody can upgrade their Conduits. And nobody knows how to grind them. I'm considering pushing rank one if the game remains this broken.
- Completely random invites. When it comes to PvP, you want the most skilled and creative players to get into testing, as they are the ones that have a huge encyclopedia in their heads about PvP, they are the ones that care about it the most. However, people of differing skill levels have been invited. Now, I'm not saying that the thoughts of the lesser skilled PvPers shouldn't matter, what I'm saying is...
- Because of random invites, people can only get to play with their partners by chance. The reason why this is so important, is that a comp can function very differently based on how well the players know eachother. Playing Ret Disc Rogue without my buddies is just not playing Ret Disc Rogue, unless you get to play with people like Minpojke, who are simply THAT good at the game (which I had the fortune to do so). But also, this just locks out people from playing a very, very specific setup, as very specific setups are usually tailored to fit the team. Not randoms.
- No specific queing 2s as healdps, no specific queing 3s with a premade. This just creates inconsistencies that lead to faulty games where the details are obscured to the point where certain matchups seem impossible, even though they are possible. A lack of communication and coordination leads to certain defeat.
- BfA toons are WAY stronger than Shadowland toons. Anboni on Youtube has a perfect showcase of this. PvP scaling and Shadowland's poor itemization at it's best.
- A completely out of touch developer team (this part segways from PvP, but I still have points to make). For all the reasons above, but also because some design choices in the game should simply not pass design meetings. Who thought that having to do 627 battlegrounds (assuming 50% win chance) for 190ilvl gear is good design when you can just walk into a +2 that also gives 190 and walk away with better optimized gear pieces? Who thought it would be a good idea to implement the PvP scaling? Who thought that Covenants are a good idea that fit the game? They don't even fit lorewise into WoW for god's sake. As the Maw Walker, who has helped all the covenants, you should be able to call on their power whenever you demand so (talents anyone?), but choose to progress in one of the covenants, and when you're done there, just go to the others? Just because you quested in Highmountain first doesn't mean that Azshara got away with the Titan Artifact in Azsuna. Etc.
The thing is, is that you have a lead game dev whose highest ever rating was 2k back in Wrath, which at this point is not only not applicable, but also shows how much he doesn't care about developing good PvP. - simply because he does not play it. To that you'd say that "he has PvP devs in his team", well, we've pretty much gotten ALL the PvP updates from Ion Hazzikostas. If he would have PvP devs in his team, people who actually play the game and care for the integrity of the game would have realized by now the massive amount of blunders Ion has committed with PvP.
This is also further not helped by the fact that working in Activison-Blizzard is extremely unforgiving. Non-high ranking employees barely live month by month, fulfilling extreme quotas on top of working extra hours and long shifts, with the only compensation being a store mount next to their minimal wage. The manpower and general competency behind this game is in the dust, and it's not going to change unless the leadership is rearranged. I'm betting COVID-19 actually helped a lot of the lower ranking employees, simply because they can get a couple extra hours of freetime in their lives, sparing time off of travelling and whatnot.
Ion is also a huge fan of wasting resources. Patches feel like expansions, extremely large and complex systems that complete your class that is gone after the expansion, making new zones, new art, new music etc all the time, spending a huge amount of money on hyping up repetative and blatantly bad design... Why not just use the huge world that you have built up as your playground? Why does BfA have to take place in Kul Tiras, Zuldazar, Uldum and Vale, when there is such a large world to play around in? Why not take the previously successful formulas of the game, and implement it in our current times with better polishing? Why do you always have to make a world-ending story?
I know that with each new installment of the game, pleasing fans becomes significantly harder and harder, as expectations are exponentially rising, but at some point, the amount of resources, time and workforce becomes so limited, other parts of the game are being hurt.
Why not instead of adding Kul Tiras and Zuldazar as the core of the expansion, why not just use already built zones with towns, cities, NPCs, factions and motivations in Kalimdor and Eastern Kingdoms, and work off with that?
Why do you have to spend so many resources on building new assets, new animations, new characters, etc. when you could just polish your current playground, and maybe fix up Inscription so people can actually use the animations they have been demanding for a long time?
Why do you spend resources on developing a PvP scaling system that nobody knows how it works, goes against anything and everything an MMORPG is for, when you could have spent resources on building a satisfying PvP progression, and making Warmode more of a tough and unforgiving PvP experience instead of catering to PvE players who want quicker progression?
Why do you have to add a borrowed power feature to the game that is extremely powerful, but gets taken away at the end of the expansion, just so you could add something else instead?
Why do you have to rely on Titanforging, Warforging and Corruption to make loot interesting again, when you could just make professions more relevant by implementing gear and gadgets that are actually useful for both the crafter and the customer? Why not just reuse all the resources you have lying around in the old world? Why is it that items such as the Devilsaur Set are completely useless at this point?
I'm pretty sure I could come up with more why-s, but I wanna tie up this post.
- Just generally how player unfriendly the game is. Not being able to swap covenants reliably, not being able to swap conduits unless you wait 7 days, having to rank up conduits 15 times, having to farm up your legendary, PvP yielding bad gear again, we end up at a point where we'll most likely have our gear (and gametime spent) be 90% PvE 10% PvP again. Now, I've no problem having PvE gear in my BiS, I think the most dedicated players should have the best gear, but the ratio historically (at worst) used to be 75-25 and 25-75 for both PvEers and PvPers. TBC was the best example of this.
Tl;dr: I lied. There is a tl;dr.
"So in essence, instead of "Warcraft: Beta For Azeroth" we get "Warcraft: Alphalands" this time. I'm glad they "learned from their mistakes"." - u/hippostar
submitted by ghettojesusxx to worldofpvp [link] [comments]


2020.09.11 21:35 Mr_Robot_X [Hamilton, ON] [H] 2 x Corsair Vengeance LPX 32Gb (2x16gb) DDR4 3200 MHz C16 ver 4.32, Red - Samsung C-Die [W] Cash, Paypal

Timestamps
Item: 2 x Corsair Vengeance LPX 32Gb (2x16gb) DDR4 3200 MHz C16 ver 4.32, Red - Samsung C-Die [SOLD] to u/grump66
Condition: Open box
Price: $120 OBO plus shipping for each, or $220 for both plus shipping
Description: Brought a ram kit on ebay i thought was Samsung b-die but it turns out it was just a lower binned b-die known as Samsung C-die even though thaiphoon burner shows it as b-die.
Reason for sale: I decided to keep my daily driver.
I'm able to provide amazon invoice i received from the ebay seller upon request.
Update: Item is SOLD, thank you for reading.
submitted by Mr_Robot_X to CanadianHardwareSwap [link] [comments]


2020.09.11 02:56 davidreaper Problem I've never experienced

After the latest update (Cumulative Windows 10 Ver 1903 KB4576484 and .NET Framework 3.5/4.8 KB4576484) I have been experiencing a weird issue. When inside of a folder if I delete a file, the file does not get deleted from view. It is still there and I must refresh the folder in order to actually see the file disappear. If I do not refresh the folder and try to delete it again it gives an error (Could not find this item. It is no longer located in etc..).

The same problem applies to moving a file to another folder or directory. I drag an item and move it to another location, the file is still there in the folder, but if I try to edit/move/delete the item it gives the same error as above. Yet if I refresh the folder and go to the new location the file is there. This issue applies to any file I have tried to modify, not just one specific type.

Any input or work around to resolve the issue?
submitted by davidreaper to windows [link] [comments]


Normal online dating, detailsview 1 itemupdating